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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 5527117" data-attributes="member: 57383"><p>Well spotted!</p><p></p><p>That makes it:</p><p></p><p>Racial Skills: A shazak's humanoid levels give it skill points equal to 6 × (2 + Int modifier, minimum 1). Its class skills are Balance, Jump, Listen, Spot, Survival, Swim. Shazak have a +4 racial bonus on Balance, Jump, Survival, and Swim checks.</p><p>Special Attacks: —</p><p>Special Qualities: Hold breath, low-light vision</p><p>Level Adjustment: +1</p><p></p><p>As for the description & tactics, here's a start:</p><p></p><p><em>A humanoid reptile with a thick, scaly skin and a tail.</em></p><p></p><p>Shazaks are a primitive breed of lizardfolk noted for their survival skills. Shazak have their own written language and art, their culture emphasizes adapting to live in harmony with nature. They have domesticated dire bats, which are ridden by tribal leaders and beast-riders. Shazaks prefer peaceful callings like fishing and pottery, but must know how to fight to defend their homes. Some shazaks hire themselves as mercenaries to nobles of neighboring states, usually as part of a trade and defense pact.</p><p></p><p>A shazak is usually 5 to 6 feet tall with dark green or brown scaly skin and slitted gold eyes. Its tail is used for balance and is 3 to 4 feet long. A shazak can weigh from 125 to 160 pounds.</p><p></p><p>Shazaks speak (and write) their own dialect of Draconic.</p><p></p><p><strong>COMBAT</strong></p><p>These normally peaceful people are strong, hardy combatants when defending their lives and homes. Shazaks are also dependable; they seldom abandon their kin or allies to an enemy if there is hope of aiding them.</p><p></p><p>Shazaks fight with weapons as well as their own claws and teeth. Most tribes can only manufacture clubs, javelins and spears, but they may acquire many different weapons from mercenary work and trade deals, swords being a favorite.</p><p></p><p><span style="font-size: 12px"><strong>Shazaks in Mystara</strong></span></p><p>The shazaks of Mystara live in the Orc's Head Peninsula of the Savage Coast. They were created by the Herathians about 1700 years ago, who transformed Chameleon Men into these primitive lizardfolk. After being set free by the Herathians, they lived in the bayou, but were driven out by their cousins the gurrash lizardfolk and resettled in the Orc's Head woodlands. They still maintain close ties with the Herathians, and often ally with them in defensive wars against incursions by gurrash and rakastan. The Savage Coast shazaks are ruled by a monarch known as the Shaz.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5527117, member: 57383"] Well spotted! That makes it: Racial Skills: A shazak's humanoid levels give it skill points equal to 6 × (2 + Int modifier, minimum 1). Its class skills are Balance, Jump, Listen, Spot, Survival, Swim. Shazak have a +4 racial bonus on Balance, Jump, Survival, and Swim checks. Special Attacks: — Special Qualities: Hold breath, low-light vision Level Adjustment: +1 As for the description & tactics, here's a start: [I]A humanoid reptile with a thick, scaly skin and a tail.[/I] Shazaks are a primitive breed of lizardfolk noted for their survival skills. Shazak have their own written language and art, their culture emphasizes adapting to live in harmony with nature. They have domesticated dire bats, which are ridden by tribal leaders and beast-riders. Shazaks prefer peaceful callings like fishing and pottery, but must know how to fight to defend their homes. Some shazaks hire themselves as mercenaries to nobles of neighboring states, usually as part of a trade and defense pact. A shazak is usually 5 to 6 feet tall with dark green or brown scaly skin and slitted gold eyes. Its tail is used for balance and is 3 to 4 feet long. A shazak can weigh from 125 to 160 pounds. Shazaks speak (and write) their own dialect of Draconic. [B]COMBAT[/B] These normally peaceful people are strong, hardy combatants when defending their lives and homes. Shazaks are also dependable; they seldom abandon their kin or allies to an enemy if there is hope of aiding them. Shazaks fight with weapons as well as their own claws and teeth. Most tribes can only manufacture clubs, javelins and spears, but they may acquire many different weapons from mercenary work and trade deals, swords being a favorite. [SIZE=3][B]Shazaks in Mystara[/B][/SIZE] The shazaks of Mystara live in the Orc's Head Peninsula of the Savage Coast. They were created by the Herathians about 1700 years ago, who transformed Chameleon Men into these primitive lizardfolk. After being set free by the Herathians, they lived in the bayou, but were driven out by their cousins the gurrash lizardfolk and resettled in the Orc's Head woodlands. They still maintain close ties with the Herathians, and often ally with them in defensive wars against incursions by gurrash and rakastan. The Savage Coast shazaks are ruled by a monarch known as the Shaz. [/QUOTE]
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