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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 6552905" data-attributes="member: 57383"><p>How's this for the revision?</p><p></p><p>The <em>summon coven</em> spell is a powerful magic that allows a group of goatlings to amass a pool of empowerment points and then use those points to empower additional spellcasting. This spell requires at least 3 goatling spellcasters, who all cast summon coven simultaneously, plus a congregation of at least 4 other goatlings of 15th level or higher. The spellcasters who cast <em>summon coven</em> must nominate one of their number as the "head" of the coven, they must all agree who this head is or the spell fails. The spell also requires a focus component called a tabernacle, a ritual chest that holds the empowerment point pool created by the spell. <span style="color: #00ffff">The spellcasters must be within 30 feet of the tabernacle to cast <em>summon coven</em> or to concentrate on maintaining the spell (see below)</span>.</p><p></p><p><em>Gathering Power:</em> This spell creates a pool of empowerment points equal to the total HD of all participating goatlings who are willing to sacrifice their Goat Magic spell-like abilities for the day while the spell is being cast. <span style="color: #00ffff">A goatling must be within long range of the tabernacle to transmit power to it (400 ft. plus 40 ft. per caster level of the <em>summon coven</em>)</span>.</p><p></p><p></p><p></p><p>The mile per CL range is fine, but I was thinking of something a bit more elaborate for the drawing from the Tabernacle artifact (a shocking twist, I'm sure!).</p></blockquote><p></p>
[QUOTE="Cleon, post: 6552905, member: 57383"] How's this for the revision? The [I]summon coven[/I] spell is a powerful magic that allows a group of goatlings to amass a pool of empowerment points and then use those points to empower additional spellcasting. This spell requires at least 3 goatling spellcasters, who all cast summon coven simultaneously, plus a congregation of at least 4 other goatlings of 15th level or higher. The spellcasters who cast [I]summon coven[/I] must nominate one of their number as the "head" of the coven, they must all agree who this head is or the spell fails. The spell also requires a focus component called a tabernacle, a ritual chest that holds the empowerment point pool created by the spell. [COLOR=#00ffff]The spellcasters must be within 30 feet of the tabernacle to cast [I]summon coven[/I] or to concentrate on maintaining the spell (see below)[/COLOR]. [I]Gathering Power:[/I] This spell creates a pool of empowerment points equal to the total HD of all participating goatlings who are willing to sacrifice their Goat Magic spell-like abilities for the day while the spell is being cast. [COLOR=#00ffff]A goatling must be within long range of the tabernacle to transmit power to it (400 ft. plus 40 ft. per caster level of the [I]summon coven[/I])[/COLOR]. The mile per CL range is fine, but I was thinking of something a bit more elaborate for the drawing from the Tabernacle artifact (a shocking twist, I'm sure!). [/QUOTE]
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