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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 7612855" data-attributes="member: 57383"><p>Updating the <strong><a href="http://www.enworld.org/forum/showthread.php?p=7261913#post7261913" target="_blank">Resonance Working Draft</a></strong>.</p><p></p><p></p><p></p><p>Surely this is just a Bard's <em>countersong</em> ability?</p><p></p><p><strong>Countersong (Su):</strong> A bard with 3 or more ranks in a Perform skill can use his music or poetics to counter magical effects that depend on sound (but not spells that simply have verbal components). Each round of the countersong, he makes a Perform check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform check result for the save. Countersong has no effect against effects that don’t allow saves. The bard may keep up the countersong for 10 rounds.</p><p></p><p>So how about:</p><p></p><p><em>Damper:</em> A caprine with a resonance score of 6 or more can play music to counter magical effects that depend on sound. Each round a caprine uses damper they make a Perform check with their musical instrument. Any creature within 30 feet of the caprine (including the caprine) who is affected by a sonic or language-dependent magical attack may use the caprine's Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within damper range is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the damper, but it must use the caprine's Perform check result for the save. Damper has no effect against effects that don’t allow saves. A caprine may use damper for as long as they roll the musical instrument's Perform check each round, but once they stop playing the instrument a caprine can not use damper again until their resonance score is replenished.</p><p></p><p>Or alternatively.</p><p></p><p><em>Damper:</em> A caprine with a resonance score of 6 or more can use music to counter magical effects that depend on sound. This works like a bard's <em>countersong</em> ability except the caprine must use a musical instrument for the Perform check.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7612855, member: 57383"] Updating the [B][URL="http://www.enworld.org/forum/showthread.php?p=7261913#post7261913"]Resonance Working Draft[/URL][/B]. Surely this is just a Bard's [I]countersong[/I] ability? [B]Countersong (Su):[/B] A bard with 3 or more ranks in a Perform skill can use his music or poetics to counter magical effects that depend on sound (but not spells that simply have verbal components). Each round of the countersong, he makes a Perform check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform check result for the save. Countersong has no effect against effects that don’t allow saves. The bard may keep up the countersong for 10 rounds. So how about: [I]Damper:[/I] A caprine with a resonance score of 6 or more can play music to counter magical effects that depend on sound. Each round a caprine uses damper they make a Perform check with their musical instrument. Any creature within 30 feet of the caprine (including the caprine) who is affected by a sonic or language-dependent magical attack may use the caprine's Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within damper range is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the damper, but it must use the caprine's Perform check result for the save. Damper has no effect against effects that don’t allow saves. A caprine may use damper for as long as they roll the musical instrument's Perform check each round, but once they stop playing the instrument a caprine can not use damper again until their resonance score is replenished. Or alternatively. [I]Damper:[/I] A caprine with a resonance score of 6 or more can use music to counter magical effects that depend on sound. This works like a bard's [I]countersong[/I] ability except the caprine must use a musical instrument for the Perform check. [/QUOTE]
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