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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 8248504" data-attributes="member: 57383"><p>Agreed.</p><p></p><p></p><p></p><p><span style="color: purple">Not quite, we haven't declared what rank summons a caprine of a given Hit Dice is capable of. Since the <a href="https://enworld.org/index.php?posts/7207404" target="_blank"><strong>Caprine Working Draft</strong></a> starts at 3 Hit Dice, we can either start with Rank 1 summoning for that or have the summoning rank match the Hit Dice and make it Rank 2. I prefer that since (a) the HD will then match the caster level of a Wizard or Cleric casting a summon monster/nature's ally of that rank and (b) the ability to summon a mixed group will kick in earlier at 5 Hit Dice.</span></p><p><span style="color: purple"></span></p><p><span style="color: purple">Revision…</span></p><p></p><p><em>Summon Sylvan Folk:</em> A caprine with a resonance score of 21 or more can summon fey or woodland beings to its aid. Unless otherwise stated, this power works like a <em>summon nature's ally</em> spell. This power cannot summon entities tied to a specific area or object such as dryads or shargugh. The number and power of the sylvan folk is limited by the caprine's Hit Dice as follows:</p><p></p><p><strong><em>Sylvan Summoning Level Table</em></strong></p><table style='width: 100%'><tr><td><strong>Caprine Hit Dice</strong></td><td><strong>Maximum Summoning</strong>*</td></tr><tr><td>1–2</td><td><em>summon sylvan folk I</em></td></tr><tr><td>3–4</td><td><em>summon sylvan folk II</em></td></tr><tr><td>5–6</td><td><em>summon sylvan folk III</em></td></tr><tr><td>7–8</td><td><em>summon sylvan folk IV</em></td></tr><tr><td>9–10</td><td><em>summon sylvan folk V</em></td></tr><tr><td>11–12</td><td><em>summon sylvan folk VI</em></td></tr><tr><td>13–14</td><td><em>summon sylvan folk VII</em></td></tr><tr><td>15–16</td><td><em>summon sylvan folk VIII</em></td></tr><tr><td>17 or higher</td><td><em>summon sylvan folk IX</em></td></tr></table><p>*Caprines can also summon sylvan aid of any level lower than this maximum down to <em>summon sylvan folk I</em>.</p><p></p><p>A caprine can summon a uniform group of the same creature or a mixed group of two different creatures.</p><p></p><p>When summoning a uniform group, a caprine with <em>summon sylvan folk IX</em> can summon any selection from the following table:</p><p></p><p><strong><em>Sylvan Summons Table for Uniform Group</em></strong></p><p>1 rank IX</p><p>1d3 rank VIII</p><p>1d4+1 rank VII</p><p>2d4+2 rank VI</p><p>4d6 rank V</p><p>6d6 rank IV</p><p>8d6 rank III</p><p>10d6 rank II</p><p>12d6 rank I</p><p></p><p>When summoning a mixed group, a caprine with <em>summon sylvan folk IX</em> can summon one selection from Column A plus one selection from Column B of the following table:</p><p></p><p><strong><em>Sylvan Summons Table for Mixed Group</em></strong></p><table style='width: 100%'><tr><td><strong>Column A</strong></td><td><strong>Column B</strong></td></tr><tr><td>1 rank VIII<br /> 1d4+1 rank VI<br /> 2d6 rank V<br /> 3d6 rank IV<br /> 4d6 rank III<br /> 5d6 rank II<br /> 6d6 rank I</td><td>1d3 rank VII<br /> 1d4+1 rank VI<br /> 2d6 rank V<br /> 3d6 rank IV<br /> 4d6 rank III<br /> 5d6 rank II<br /> 6d6 rank I</td></tr></table><p></p><p>A caprine using sylvan summoning at levels lower than IX adjusts the rank of the sylvan creatures downwards by however many levels their summoning is below IX. For example, a <em>summon sylvan folk VI</em> uniform summons produces the same number of rank III creatures as a <em>summon sylvan folk IX</em> produces rank VI creatures, namely 2d4+2.</p><p></p><p>The following table groups representative sylvan creatures by their summoning rank, additional creatures can be added at the DM's discretion:</p></blockquote><p></p>
[QUOTE="Cleon, post: 8248504, member: 57383"] Agreed. [COLOR=purple]Not quite, we haven't declared what rank summons a caprine of a given Hit Dice is capable of. Since the [URL='https://enworld.org/index.php?posts/7207404'][B]Caprine Working Draft[/B][/URL] starts at 3 Hit Dice, we can either start with Rank 1 summoning for that or have the summoning rank match the Hit Dice and make it Rank 2. I prefer that since (a) the HD will then match the caster level of a Wizard or Cleric casting a summon monster/nature's ally of that rank and (b) the ability to summon a mixed group will kick in earlier at 5 Hit Dice. Revision…[/COLOR] [I]Summon Sylvan Folk:[/I] A caprine with a resonance score of 21 or more can summon fey or woodland beings to its aid. Unless otherwise stated, this power works like a [I]summon nature's ally[/I] spell. This power cannot summon entities tied to a specific area or object such as dryads or shargugh. The number and power of the sylvan folk is limited by the caprine's Hit Dice as follows: [B][I]Sylvan Summoning Level Table[/I][/B] [TABLE] [TR] [TD][B]Caprine Hit Dice[/B][/TD] [TD][B]Maximum Summoning[/B]*[/TD] [/TR] [TR] [TD]1–2[/TD] [TD][I]summon sylvan folk I[/I][/TD] [/TR] [TR] [TD]3–4[/TD] [TD][I]summon sylvan folk II[/I][/TD] [/TR] [TR] [TD]5–6[/TD] [TD][I]summon sylvan folk III[/I][/TD] [/TR] [TR] [TD]7–8[/TD] [TD][I]summon sylvan folk IV[/I][/TD] [/TR] [TR] [TD]9–10[/TD] [TD][I]summon sylvan folk V[/I][/TD] [/TR] [TR] [TD]11–12[/TD] [TD][I]summon sylvan folk VI[/I][/TD] [/TR] [TR] [TD]13–14[/TD] [TD][I]summon sylvan folk VII[/I][/TD] [/TR] [TR] [TD]15–16[/TD] [TD][I]summon sylvan folk VIII[/I][/TD] [/TR] [TR] [TD]17 or higher[/TD] [TD][I]summon sylvan folk IX[/I][/TD] [/TR] [/TABLE] *Caprines can also summon sylvan aid of any level lower than this maximum down to [I]summon sylvan folk I[/I]. A caprine can summon a uniform group of the same creature or a mixed group of two different creatures. When summoning a uniform group, a caprine with [I]summon sylvan folk IX[/I] can summon any selection from the following table: [B][I]Sylvan Summons Table for Uniform Group[/I][/B] 1 rank IX 1d3 rank VIII 1d4+1 rank VII 2d4+2 rank VI 4d6 rank V 6d6 rank IV 8d6 rank III 10d6 rank II 12d6 rank I When summoning a mixed group, a caprine with [I]summon sylvan folk IX[/I] can summon one selection from Column A plus one selection from Column B of the following table: [B][I]Sylvan Summons Table for Mixed Group[/I][/B] [TABLE] [TR] [TD][B]Column A[/B][/TD] [TD][B]Column B[/B][/TD] [/TR] [TR] [TD]1 rank VIII 1d4+1 rank VI 2d6 rank V 3d6 rank IV 4d6 rank III 5d6 rank II 6d6 rank I[/TD] [TD]1d3 rank VII 1d4+1 rank VI 2d6 rank V 3d6 rank IV 4d6 rank III 5d6 rank II 6d6 rank I[/TD] [/TR] [/TABLE] A caprine using sylvan summoning at levels lower than IX adjusts the rank of the sylvan creatures downwards by however many levels their summoning is below IX. For example, a [I]summon sylvan folk VI[/I] uniform summons produces the same number of rank III creatures as a [I]summon sylvan folk IX[/I] produces rank VI creatures, namely 2d4+2. The following table groups representative sylvan creatures by their summoning rank, additional creatures can be added at the DM's discretion: [/QUOTE]
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