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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 8336762" data-attributes="member: 57383"><p>I think I'd rather make it a spread or burst, but don't really mind which of the two it is.</p><p></p><p>I'd rather the explosion be bigger for the largest booms, but for the sake of argument let's keep it simple by forgetting about splash/secondary damage and having one grade match the area of effect radius and damage of a standard <em>fireball</em> (i.e. 20 ft. and 5d6 to 10d6).</p><p></p><p>So the explosion would be, say, a 5 ft. radius for a 1d6 blast; 10 ft. radius for a 2d6 to 4d6 blast; 20 ft. radius for a 5d6 to 10d6 blast; 30 ft. radius for a 11d6 to 15d6 blast; and 40 ft. radius for a 16d6 or higher blast.</p><p></p><p></p><p></p><p>One problem with that is the cheese can explode before it's cut into morsels.</p><p></p><p>The original basically did 1d6 damage per Hit Dice/caster level of the caprine, so how about that's the damage an entire individual vat of killer cheese does, but if it's cut up into morsels it loses a good deal of explosive potency.</p><p></p><p></p><p></p><p>While I'm fine with giant explosions I don't want them to be too easy. My preferred solution is to have the "vat explosion" and "morsel explosion" be scaled differently, plus have the morsels last longer. Say a day or a few hours for the vat explosion, and days or a week for the morsels. Soft unpausterised cheeses last for a few weeks in our reality but that's with the benefit of modern refrigeration.</p><p></p><p>Might as well try roughing up a rough draft…</p></blockquote><p></p>
[QUOTE="Cleon, post: 8336762, member: 57383"] I think I'd rather make it a spread or burst, but don't really mind which of the two it is. I'd rather the explosion be bigger for the largest booms, but for the sake of argument let's keep it simple by forgetting about splash/secondary damage and having one grade match the area of effect radius and damage of a standard [I]fireball[/I] (i.e. 20 ft. and 5d6 to 10d6). So the explosion would be, say, a 5 ft. radius for a 1d6 blast; 10 ft. radius for a 2d6 to 4d6 blast; 20 ft. radius for a 5d6 to 10d6 blast; 30 ft. radius for a 11d6 to 15d6 blast; and 40 ft. radius for a 16d6 or higher blast. One problem with that is the cheese can explode before it's cut into morsels. The original basically did 1d6 damage per Hit Dice/caster level of the caprine, so how about that's the damage an entire individual vat of killer cheese does, but if it's cut up into morsels it loses a good deal of explosive potency. While I'm fine with giant explosions I don't want them to be too easy. My preferred solution is to have the "vat explosion" and "morsel explosion" be scaled differently, plus have the morsels last longer. Say a day or a few hours for the vat explosion, and days or a week for the morsels. Soft unpausterised cheeses last for a few weeks in our reality but that's with the benefit of modern refrigeration. Might as well try roughing up a rough draft… [/QUOTE]
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