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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 8336891" data-attributes="member: 57383"><p>Let's see, that'd mean a basic 3 HD caprine could make a 3d6 vat explosion which they can <em>empower damage</em> up to 3d6+5 or create up to eight pounds of killer cheese with <em>empower magnitude</em> which can be detonated for 3d6 damage.</p><p></p><p>Maxed out, a 20 HD caprine using <em>empower magnitude</em> can create a batch of 25 pounds of cheese, enough for a 7d6 damage creamy explosion, but their fuming explosion is 20d6 (or 20d6+5 with <em>empower damage</em>).</p><p></p><p>For the midranks, a 12 HD caprine can create a 12d6 (or 12d6+5) vat explosion or 17 pounds of cheese for a 5d6 "standard fireball" level <em>creamy explosion</em>.</p><p></p><p>As for the "piling up issue". Twenty of standard 3 HD caprine all using maximized <em>empower magnitude</em> can produce the 160 pounds of cheese needed to pile up a 20d6 creamy explosion, or fifty four of them can do it with the non-empowered basic production of 3 pounds of cheese per caprine. Two standard caprines using max <em>empower magnitude</em> can create 16 pounds of cheese for a 5d6 creamy explosion, three can create 24 for 6d6, and four can create 32 for 8d6!</p><p></p><p>If the cheese remains explosive for multiple days, even a single caprine can combine vats to produce huge creamy explosions - if it remained explosive for, say, three weeks then even a single standard caprine could produce a 20d6 explosion with a little effort, a bucket, and a lot of milk.</p><p></p><p>It'd seem prudent to restrict the creamy explosiveness to a day or two at most. Maybe 4 hours per caster level? Then a basic HD 3 caprine can make cheese that remains explosive for a day (CL 1 +5 empowerment = 6, times 4 for 24 hours), a 12 HD one can manage almost 2 days with empowerment (CL 6 +5 empowerment => 44 hours) so could combine two days worth of production for 34 pounds of cheese and an 8d6 creamy explosion. A maxed-out 20 HD caprine's cheese lasts up to 60 hours (CL 10+5) so should be able to combine three days worth of production in a 75 pounds and a 13d6 creamy explosion. It'd also require a minimum of five 12-HD caprines OR three 20-HD caprines to pile up the 160+ pounds of cheese for a 20d6 creamy explosion.</p><p></p><p>It might be easier to just say killer cheese remains low-explosive for a day, so all the cheese has to be made at more-or-less the same time for a creamy explosion.</p><p></p><p>Those numbers look OK by me. We might tweak the Creamy Explosion table a bit to have it scale up faster or slower but it doesn't look excessively exploitable.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8336891, member: 57383"] Let's see, that'd mean a basic 3 HD caprine could make a 3d6 vat explosion which they can [I]empower damage[/I] up to 3d6+5 or create up to eight pounds of killer cheese with [I]empower magnitude[/I] which can be detonated for 3d6 damage. Maxed out, a 20 HD caprine using [I]empower magnitude[/I] can create a batch of 25 pounds of cheese, enough for a 7d6 damage creamy explosion, but their fuming explosion is 20d6 (or 20d6+5 with [I]empower damage[/I]). For the midranks, a 12 HD caprine can create a 12d6 (or 12d6+5) vat explosion or 17 pounds of cheese for a 5d6 "standard fireball" level [I]creamy explosion[/I]. As for the "piling up issue". Twenty of standard 3 HD caprine all using maximized [I]empower magnitude[/I] can produce the 160 pounds of cheese needed to pile up a 20d6 creamy explosion, or fifty four of them can do it with the non-empowered basic production of 3 pounds of cheese per caprine. Two standard caprines using max [I]empower magnitude[/I] can create 16 pounds of cheese for a 5d6 creamy explosion, three can create 24 for 6d6, and four can create 32 for 8d6! If the cheese remains explosive for multiple days, even a single caprine can combine vats to produce huge creamy explosions - if it remained explosive for, say, three weeks then even a single standard caprine could produce a 20d6 explosion with a little effort, a bucket, and a lot of milk. It'd seem prudent to restrict the creamy explosiveness to a day or two at most. Maybe 4 hours per caster level? Then a basic HD 3 caprine can make cheese that remains explosive for a day (CL 1 +5 empowerment = 6, times 4 for 24 hours), a 12 HD one can manage almost 2 days with empowerment (CL 6 +5 empowerment => 44 hours) so could combine two days worth of production for 34 pounds of cheese and an 8d6 creamy explosion. A maxed-out 20 HD caprine's cheese lasts up to 60 hours (CL 10+5) so should be able to combine three days worth of production in a 75 pounds and a 13d6 creamy explosion. It'd also require a minimum of five 12-HD caprines OR three 20-HD caprines to pile up the 160+ pounds of cheese for a 20d6 creamy explosion. It might be easier to just say killer cheese remains low-explosive for a day, so all the cheese has to be made at more-or-less the same time for a creamy explosion. Those numbers look OK by me. We might tweak the Creamy Explosion table a bit to have it scale up faster or slower but it doesn't look excessively exploitable. [/QUOTE]
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