Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Planescape monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 5795656" data-attributes="member: 57383"><p>Don't you know that gorilla eidolons sculpted from adamantine are immune to mind-affecting powers? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>For the weird venom, what do you think of this...</p><p></p><p><strong>Bloodcurse Venom (Su):</strong> A living creature hit by an aeserpent's bite attack must succeed on a DC X Fortitude save or take Y Constitution damage and contract the bloodcurse, a horribly magical transformation that causes a victim's flesh to destroy their own blood and sanity. Bloodcurse venom does not affect creatures without blood, such as Oozes or Plants. Creatures with immunity to poison are unaffected by it, and creatures with a bonus on saves versus poison can apply this bonus on their saving throws.</p><p></p><p>A bloodcurse victim must succeed at a DC X Fortitude save every minute or take ZA Constitution damage and ZB Wisdom damage. The effects of a bloodcurse continues until the victim reaches Constitution 0 (and dies) or the bloodcurse is cured as described below.</p><p></p><p>A DC 18 Heal check or DC 18 intelligence check will reveal that drinking blood that is untainted by bloodcurse venom will temporarily alleviate the bloodcurse. A victim who drinks the blood of another creature of the same type (e.g. a human drinking the blood of a humanoid) will take no Con damage that minute, but still takes Wisdom damage if they fail the Fort save. The amount of blood that is ingested must be enough to do at least 1 hit point of damage to the creature it came from. If bloodcurse damage reduced a victim's Wisdom to 0, they go mad and start attacking other creatures to drink their blood, hoping to stave off death for a few more minutes.</p><p></p><p><em>Remove curse</em> has no effect on a bloodcurse, but a <em>delay poison</em> or <em>neutralize poison</em> spell affects the bloodcurse as if it were poison. The Heal skill can be used to treat the victim, who uses the Heal check result or his or her saving throw, whichever is higher.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5795656, member: 57383"] Don't you know that gorilla eidolons sculpted from adamantine are immune to mind-affecting powers? :p For the weird venom, what do you think of this... [B]Bloodcurse Venom (Su):[/B] A living creature hit by an aeserpent's bite attack must succeed on a DC X Fortitude save or take Y Constitution damage and contract the bloodcurse, a horribly magical transformation that causes a victim's flesh to destroy their own blood and sanity. Bloodcurse venom does not affect creatures without blood, such as Oozes or Plants. Creatures with immunity to poison are unaffected by it, and creatures with a bonus on saves versus poison can apply this bonus on their saving throws. A bloodcurse victim must succeed at a DC X Fortitude save every minute or take ZA Constitution damage and ZB Wisdom damage. The effects of a bloodcurse continues until the victim reaches Constitution 0 (and dies) or the bloodcurse is cured as described below. A DC 18 Heal check or DC 18 intelligence check will reveal that drinking blood that is untainted by bloodcurse venom will temporarily alleviate the bloodcurse. A victim who drinks the blood of another creature of the same type (e.g. a human drinking the blood of a humanoid) will take no Con damage that minute, but still takes Wisdom damage if they fail the Fort save. The amount of blood that is ingested must be enough to do at least 1 hit point of damage to the creature it came from. If bloodcurse damage reduced a victim's Wisdom to 0, they go mad and start attacking other creatures to drink their blood, hoping to stave off death for a few more minutes. [I]Remove curse[/I] has no effect on a bloodcurse, but a [I]delay poison[/I] or [I]neutralize poison[/I] spell affects the bloodcurse as if it were poison. The Heal skill can be used to treat the victim, who uses the Heal check result or his or her saving throw, whichever is higher. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Planescape monsters
Top