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Converting Planescape monsters
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<blockquote data-quote="Cleon" data-source="post: 6069487" data-attributes="member: 57383"><p>But that doesn't explicate what the fire's "size category" is, which was my original objection!</p><p></p><p>Also, the Cold Aura ought to extinguish fires as well.</p><p></p><p>For example:</p><p></p><p><strong>Chilling Aura (Su):</strong> An ash quasi-elemental radiates an aura of cold energy that does cold damage every round to all targets within range. This aura extinguishes mundane fires up to three size categories smaller than the quasi-elemental. For further information on fire sizes, see the <em>control flames</em> psionic power.</p><p></p><p>Small: 5 ft. range, 1d3 hp, extinguishes tindertwigs</p><p>Medium: 10 ft. range, 1d4 hp, extinguishes torches</p><p>Large 20 ft. range, 1d6 hp, extinguishes small campfires</p><p>Huge 30 ft. range, 1d8 hp, extinguishes large campfires</p><p>Greater 30 ft. range, 1d10 hp, extinguishes large campfires</p><p>Elder 30 ft. range, 1d12 hp, extinguishes large campfires</p><p>Monolith 40 ft. range, 2d6 hp, extinguishes forges</p><p></p><p><strong>Chilling Blast (Su):</strong> The ash quasi-elemental can create a cone-shaped blast of cold energy as a standard action, which damages all targets in the area of effect (Reflex save for half damage). This blast extinguishes mundane fires up to two size categories smaller than the quasi-elemental. For further information on fire sizes, see the <em>control flames</em> psionic power.</p><p></p><p>Small: 10 ft. range, 1d6 hp, DC, extinguishes torches</p><p>Medium: 20 ft. range, 1d8 hp, DC, extinguishes small campfires</p><p>Large: 40 ft. range, 2d6 hp, DC X, extinguishes large campfires</p><p>Huge: 60 ft. range, 2d8 hp, DC X, extinguishes forges</p><p>Greater: 60 ft. range, 3d6 hp, DC X, extinguishes forges</p><p>Elder: 60 ft. range, 3d8 hp, DC X, extinguishes forges</p><p>Monolith: 80 ft. range, 4d6 hp, DC X, extinguishes bonfires</p><p></p><p>I wondered whether it might be easier having a separate Extinguish ability, but I think it's better as part of the chilling.</p><p></p><p>The extinguishing seems a bit weak for Greater & Monolith sizes, so I'd like them to "step up" one:</p><p></p><p>It'll also be a lot easier to read as a table.</p><p></p><p><strong>Revision One:</strong></p><p></p><p><strong>Chilling Aura (Su):</strong> An ash quasi-elemental radiates an aura of cold energy that does cold damage every round to all targets within range. This aura extinguishes mundane fires up to three size categories smaller than the quasi-elemental. For further information on fire sizes, see the control flames psionic power.</p><p></p><table style='width: 100%'><tr><td><strong>Size of Ash<br /> Quasi-Elemental</strong><br /> </td><td><strong>Aura<br /> Radius</strong><br /> </td><td><strong>Cold<br /> Damage</strong><br /> </td><td><strong>Maximum size<br /> of extinguished fire</strong><br /> </td></tr><tr><td>Small<br /> </td><td>5 ft.<br /> </td><td>1d3<br /> </td><td>Fine fire (e.g. tindertwig)<br /> </td></tr><tr><td>Medium<br /> </td><td>10 ft.<br /> </td><td>1d4<br /> </td><td>Diminutive fire (e.g. torch)<br /> </td></tr><tr><td>Large<br /> </td><td>20 ft.<br /> </td><td>1d6<br /> </td><td>Tiny fire (e.g. small campfire)<br /> </td></tr><tr><td>Huge<br /> </td><td>30 ft.<br /> </td><td>1d8<br /> </td><td>Small fire (e.g. large campfire)<br /> </td></tr><tr><td>Greater<br /> </td><td>30 ft.<br /> </td><td>1d10<br /> </td><td>Small fire (e.g. large campfire)<br /> </td></tr><tr><td>Elder<br /> </td><td>30 ft.<br /> </td><td>1d12<br /> </td><td>Medium fire (e.g. forge)<br /> </td></tr><tr><td>Monolith<br /> </td><td>40 ft.<br /> </td><td>2d6<br /> </td><td>Large fire (e.g. bonfire)<br /> </td></tr></table><p></p><p><strong>Chilling Blast (Su):</strong> The ash quasi-elemental can create a cone-shaped blast of cold energy as a standard action, which damages all targets in the area of effect (Reflex save for half damage). This blast extinguishes mundane fires up to two size categories smaller than the quasi-elemental. For further information on fire sizes, see the control flames psionic power.</p><p></p><table style='width: 100%'><tr><td><strong>Size of Ash<br /> Quasi-Elemental</strong><br /> </td><td><strong>Cone<br /> Range</strong><br /> </td><td><strong>Cold<br /> Damage</strong><br /> </td><td><strong>Reflex<br /> Save</strong><br /> </td><td><strong>Maximum size<br /> of extinguished fire</strong><br /> </td></tr><tr><td>Small<br /> </td><td>10 ft.<br /> </td><td>1d6<br /> </td><td>DC X<br /> </td><td>Diminutive fire (e.g. torch)<br /> </td></tr><tr><td>Medium<br /> </td><td>20 ft.<br /> </td><td>1d8<br /> </td><td>DC X<br /> </td><td>Tiny fire (e.g. small campfire)<br /> </td></tr><tr><td>Large<br /> </td><td>40 ft.<br /> </td><td>2d6<br /> </td><td>DC X<br /> </td><td>Small fire (e.g. large campfire)<br /> </td></tr><tr><td>Huge<br /> </td><td>60 ft.<br /> </td><td>2d8<br /> </td><td>DC X<br /> </td><td>Medium fire (e.g. forge)<br /> </td></tr><tr><td>Greater<br /> </td><td>60 ft.<br /> </td><td>3d6<br /> </td><td>DC X<br /> </td><td>Medium fire (e.g. forge)<br /> </td></tr><tr><td>Elder<br /> </td><td>60 ft.<br /> </td><td>3d8<br /> </td><td>DC X<br /> </td><td>Large fire (e.g. bonfire)<br /> </td></tr><tr><td>Monolith<br /> </td><td>80 ft.<br /> </td><td>4d6<br /> </td><td>DC X<br /> </td><td>Huge fire (e.g. burning shack)<br /> </td></tr></table><p></p><p>That OK?</p></blockquote><p></p>
[QUOTE="Cleon, post: 6069487, member: 57383"] But that doesn't explicate what the fire's "size category" is, which was my original objection! Also, the Cold Aura ought to extinguish fires as well. For example: [B]Chilling Aura (Su):[/B] An ash quasi-elemental radiates an aura of cold energy that does cold damage every round to all targets within range. This aura extinguishes mundane fires up to three size categories smaller than the quasi-elemental. For further information on fire sizes, see the [I]control flames[/I] psionic power. Small: 5 ft. range, 1d3 hp, extinguishes tindertwigs Medium: 10 ft. range, 1d4 hp, extinguishes torches Large 20 ft. range, 1d6 hp, extinguishes small campfires Huge 30 ft. range, 1d8 hp, extinguishes large campfires Greater 30 ft. range, 1d10 hp, extinguishes large campfires Elder 30 ft. range, 1d12 hp, extinguishes large campfires Monolith 40 ft. range, 2d6 hp, extinguishes forges [B]Chilling Blast (Su):[/B] The ash quasi-elemental can create a cone-shaped blast of cold energy as a standard action, which damages all targets in the area of effect (Reflex save for half damage). This blast extinguishes mundane fires up to two size categories smaller than the quasi-elemental. For further information on fire sizes, see the [I]control flames[/I] psionic power. Small: 10 ft. range, 1d6 hp, DC, extinguishes torches Medium: 20 ft. range, 1d8 hp, DC, extinguishes small campfires Large: 40 ft. range, 2d6 hp, DC X, extinguishes large campfires Huge: 60 ft. range, 2d8 hp, DC X, extinguishes forges Greater: 60 ft. range, 3d6 hp, DC X, extinguishes forges Elder: 60 ft. range, 3d8 hp, DC X, extinguishes forges Monolith: 80 ft. range, 4d6 hp, DC X, extinguishes bonfires I wondered whether it might be easier having a separate Extinguish ability, but I think it's better as part of the chilling. The extinguishing seems a bit weak for Greater & Monolith sizes, so I'd like them to "step up" one: It'll also be a lot easier to read as a table. [B]Revision One:[/B] [B]Chilling Aura (Su):[/B] An ash quasi-elemental radiates an aura of cold energy that does cold damage every round to all targets within range. This aura extinguishes mundane fires up to three size categories smaller than the quasi-elemental. For further information on fire sizes, see the control flames psionic power. [TABLE] [TR] [TD][B]Size of Ash Quasi-Elemental[/B] [/TD] [TD][B]Aura Radius[/B] [/TD] [TD][B]Cold Damage[/B] [/TD] [TD][B]Maximum size of extinguished fire[/B] [/TD] [/TR] [TR] [TD]Small [/TD] [TD]5 ft. [/TD] [TD]1d3 [/TD] [TD]Fine fire (e.g. tindertwig) [/TD] [/TR] [TR] [TD]Medium [/TD] [TD]10 ft. [/TD] [TD]1d4 [/TD] [TD]Diminutive fire (e.g. torch) [/TD] [/TR] [TR] [TD]Large [/TD] [TD]20 ft. [/TD] [TD]1d6 [/TD] [TD]Tiny fire (e.g. small campfire) [/TD] [/TR] [TR] [TD]Huge [/TD] [TD]30 ft. [/TD] [TD]1d8 [/TD] [TD]Small fire (e.g. large campfire) [/TD] [/TR] [TR] [TD]Greater [/TD] [TD]30 ft. [/TD] [TD]1d10 [/TD] [TD]Small fire (e.g. large campfire) [/TD] [/TR] [TR] [TD]Elder [/TD] [TD]30 ft. [/TD] [TD]1d12 [/TD] [TD]Medium fire (e.g. forge) [/TD] [/TR] [TR] [TD]Monolith [/TD] [TD]40 ft. [/TD] [TD]2d6 [/TD] [TD]Large fire (e.g. bonfire) [/TD] [/TR] [/TABLE] [B]Chilling Blast (Su):[/B] The ash quasi-elemental can create a cone-shaped blast of cold energy as a standard action, which damages all targets in the area of effect (Reflex save for half damage). This blast extinguishes mundane fires up to two size categories smaller than the quasi-elemental. For further information on fire sizes, see the control flames psionic power. [TABLE] [TR] [TD][B]Size of Ash Quasi-Elemental[/B] [/TD] [TD][B]Cone Range[/B] [/TD] [TD][B]Cold Damage[/B] [/TD] [TD][B]Reflex Save[/B] [/TD] [TD][B]Maximum size of extinguished fire[/B] [/TD] [/TR] [TR] [TD]Small [/TD] [TD]10 ft. [/TD] [TD]1d6 [/TD] [TD]DC X [/TD] [TD]Diminutive fire (e.g. torch) [/TD] [/TR] [TR] [TD]Medium [/TD] [TD]20 ft. [/TD] [TD]1d8 [/TD] [TD]DC X [/TD] [TD]Tiny fire (e.g. small campfire) [/TD] [/TR] [TR] [TD]Large [/TD] [TD]40 ft. [/TD] [TD]2d6 [/TD] [TD]DC X [/TD] [TD]Small fire (e.g. large campfire) [/TD] [/TR] [TR] [TD]Huge [/TD] [TD]60 ft. [/TD] [TD]2d8 [/TD] [TD]DC X [/TD] [TD]Medium fire (e.g. forge) [/TD] [/TR] [TR] [TD]Greater [/TD] [TD]60 ft. [/TD] [TD]3d6 [/TD] [TD]DC X [/TD] [TD]Medium fire (e.g. forge) [/TD] [/TR] [TR] [TD]Elder [/TD] [TD]60 ft. [/TD] [TD]3d8 [/TD] [TD]DC X [/TD] [TD]Large fire (e.g. bonfire) [/TD] [/TR] [TR] [TD]Monolith [/TD] [TD]80 ft. [/TD] [TD]4d6 [/TD] [TD]DC X [/TD] [TD]Huge fire (e.g. burning shack) [/TD] [/TR] [/TABLE] That OK? [/QUOTE]
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