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Converting Planescape monsters
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<blockquote data-quote="Cleon" data-source="post: 6686004" data-attributes="member: 57383"><p>I'm in favour of rewriting the Arc special ability. The Enworld 3.0 version is different from both AD&D originals in several ways.</p><p></p><p>Firstly, the Arc allowed the AD&D Lightning Quasi to move 60 yards in ADDITION to its normal movement.</p><p></p><p>Secondly, and rather curiously, it describe this as a <strong><em>movement</em></strong> ability and makes no mention of the arc doing any damage to the metallic object it "arc-teleports" to. Logically it ought to do damage since the arc presumably ends with the lightning Quasi touching the target. That does make me wonder whether it automatically hits or not, or perhaps it needs to make a ranged touch attack to hit a conducting object in order to "arc" to that location?</p><p></p><p>Also, if the arc movement is in addition to its normal movement, does it make an arc "attack" in addition to its normal melee attack?</p><p></p><p></p><p></p><p>Yes, the globe damage should certainly scale with size. I'd be OK with the standard size progression starting with 1d4 electricity damage (i.e. 1d4/1d6/1d8/2d6/3d6 for Small/Medium/Large/Huge/Gargantuan).</p></blockquote><p></p>
[QUOTE="Cleon, post: 6686004, member: 57383"] I'm in favour of rewriting the Arc special ability. The Enworld 3.0 version is different from both AD&D originals in several ways. Firstly, the Arc allowed the AD&D Lightning Quasi to move 60 yards in ADDITION to its normal movement. Secondly, and rather curiously, it describe this as a [B][I]movement[/I][/B] ability and makes no mention of the arc doing any damage to the metallic object it "arc-teleports" to. Logically it ought to do damage since the arc presumably ends with the lightning Quasi touching the target. That does make me wonder whether it automatically hits or not, or perhaps it needs to make a ranged touch attack to hit a conducting object in order to "arc" to that location? Also, if the arc movement is in addition to its normal movement, does it make an arc "attack" in addition to its normal melee attack? Yes, the globe damage should certainly scale with size. I'd be OK with the standard size progression starting with 1d4 electricity damage (i.e. 1d4/1d6/1d8/2d6/3d6 for Small/Medium/Large/Huge/Gargantuan). [/QUOTE]
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