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Converting Planescape monsters
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<blockquote data-quote="freyar" data-source="post: 6847985" data-attributes="member: 40227"><p><span style="color: #40E0D0">Dragon #125 ("Plane Speaking" by Jeff Grubb", 1987) stats</span></p><p></p><p><strong><span style="font-size: 12px">MINERAL QUASI-ELEMENTAL.</span></strong></p><p><strong>FREQUENCY</strong>: Very rare</p><p><strong>NO. APPEARING</strong>: 1-3 (1-8)</p><p><strong>ARMOR CLASS</strong>: 0</p><p><strong>MOVE</strong>: 6”</p><p><strong>HIT DICE</strong>: 6, 9, or 12</p><p><strong>% IN LAIR</strong>: Nil</p><p><strong>NO. OF ATTACKS</strong>: 1</p><p><strong>DAMAGE/ATTACK</strong>: 1-8 + 2 hp/HD</p><p><strong>SPECIAL ATTACKS</strong>: See below</p><p><strong>SPECIAL DEFENSES</strong>: See below</p><p><strong>MAGIC RESISTANCE</strong>: See below</p><p><strong>INTELLIGENCE</strong>: Low</p><p><strong>ALIGNMENT</strong>: Neutral (chaotic)</p><p><strong>SIZE</strong>: L</p><p><strong>PSIONIC ABILITY</strong>: Nil</p><p><strong>LEVEL/XP VALUE</strong>: VII/1,000 + 15 per hp</p><p></p><p>Mineral quasi-elementals are normally only encountered deep beneath the earth, in veins of gold-bearing quartz and other untouched riches. Numerous dwarven nations have encountered these creatures in the wild, and the dwarves pay a healthy respect to their territorial claims. In the Plane of Minerals, mineral quasi-elementals are more common, which further increases the peril of that realm.</p><p></p><p>Mineral quasi-elementals appear in a variety of forms, always resembling some crystalline parody of Prime Material plane life. Gemlike paladins sit astride glittering mounts with lacey wings of mica next to huge beasts that look like carved, animated dragons with gemlike eyes. This mimicry is inexact and unexplained, as the creatures do not behave like the beings they mimic.</p><p></p><p>Mineral quasi-elementals have the ability to move through stone as do xorn. In addition, they have the ability to regenerate 2 hp damage per round as long as they are alive and in contact with solid, unloving matter (stone, earth, etc). Their most dangerous ability is to merge with other quasi-elementals of their type. Two mineral quasi-elementals may merge to form a single, larger quasi-elemental of double the hit dice. The merged creature can attack twice per round; each attack inflicts 2d8 hp damage, plus 1 hp damage per combined hit die. In addition, the merged quasi-elemental regenerates 4 hp damage per round. Multiple merges may occur; the only limit seems to be the number of quasi-elementals in the area. A reasonable maximum limit of 100 HD would be the greatest merged being ever encountered.</p><p></p><p>Mineral quasi-elementals are affected by heat, cold, fire, and water. They cannot be affected by attacks which affect solid objects, nor can they be petrified or paralyzed. They take double damage from acid attacks. Lightning inflicts normal damage but forces a merged mineral quasi-elemental to make a saving throw against spells or break down immediately into its component parts (damage inflicted on the merged creature is distributed equally among its parts).</p><p></p><p>Despite their glowing appearance, the bodies of mineral quasi-elementals have few gems or other valuable stones. However, their forms contain a rich variety of minerals that would be useful to sages and mages, so that a defeated mineral quasi-elemental could fetch a price of up to 200 gp per HD from a buyer.</p></blockquote><p></p>
[QUOTE="freyar, post: 6847985, member: 40227"] [COLOR="#40E0D0"]Dragon #125 ("Plane Speaking" by Jeff Grubb", 1987) stats[/COLOR] [B][SIZE=3]MINERAL QUASI-ELEMENTAL.[/SIZE][/B] [B]FREQUENCY[/B]: Very rare [B]NO. APPEARING[/B]: 1-3 (1-8) [B]ARMOR CLASS[/B]: 0 [B]MOVE[/B]: 6” [B]HIT DICE[/B]: 6, 9, or 12 [B]% IN LAIR[/B]: Nil [B]NO. OF ATTACKS[/B]: 1 [B]DAMAGE/ATTACK[/B]: 1-8 + 2 hp/HD [B]SPECIAL ATTACKS[/B]: See below [B]SPECIAL DEFENSES[/B]: See below [B]MAGIC RESISTANCE[/B]: See below [B]INTELLIGENCE[/B]: Low [B]ALIGNMENT[/B]: Neutral (chaotic) [B]SIZE[/B]: L [B]PSIONIC ABILITY[/B]: Nil [B]LEVEL/XP VALUE[/B]: VII/1,000 + 15 per hp Mineral quasi-elementals are normally only encountered deep beneath the earth, in veins of gold-bearing quartz and other untouched riches. Numerous dwarven nations have encountered these creatures in the wild, and the dwarves pay a healthy respect to their territorial claims. In the Plane of Minerals, mineral quasi-elementals are more common, which further increases the peril of that realm. Mineral quasi-elementals appear in a variety of forms, always resembling some crystalline parody of Prime Material plane life. Gemlike paladins sit astride glittering mounts with lacey wings of mica next to huge beasts that look like carved, animated dragons with gemlike eyes. This mimicry is inexact and unexplained, as the creatures do not behave like the beings they mimic. Mineral quasi-elementals have the ability to move through stone as do xorn. In addition, they have the ability to regenerate 2 hp damage per round as long as they are alive and in contact with solid, unloving matter (stone, earth, etc). Their most dangerous ability is to merge with other quasi-elementals of their type. Two mineral quasi-elementals may merge to form a single, larger quasi-elemental of double the hit dice. The merged creature can attack twice per round; each attack inflicts 2d8 hp damage, plus 1 hp damage per combined hit die. In addition, the merged quasi-elemental regenerates 4 hp damage per round. Multiple merges may occur; the only limit seems to be the number of quasi-elementals in the area. A reasonable maximum limit of 100 HD would be the greatest merged being ever encountered. Mineral quasi-elementals are affected by heat, cold, fire, and water. They cannot be affected by attacks which affect solid objects, nor can they be petrified or paralyzed. They take double damage from acid attacks. Lightning inflicts normal damage but forces a merged mineral quasi-elemental to make a saving throw against spells or break down immediately into its component parts (damage inflicted on the merged creature is distributed equally among its parts). Despite their glowing appearance, the bodies of mineral quasi-elementals have few gems or other valuable stones. However, their forms contain a rich variety of minerals that would be useful to sages and mages, so that a defeated mineral quasi-elemental could fetch a price of up to 200 gp per HD from a buyer. [/QUOTE]
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