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<blockquote data-quote="Cleon" data-source="post: 6881184" data-attributes="member: 57383"><p>I'd be happy just giving them Push.</p><p></p><p>Earth Mastery is at least as much a weakness as a strength, due to the -4 penalty against airborn or waterborn opponents.</p><p></p><p>So shall I update it with that?</p><p></p><p></p><p></p><p>Good! All that's left is writing it up. I thought of a few things that needed to be added, such as how it separates (including the original's "separated by lightning damage" SQ).</p><p></p><p>So how about this:</p><p></p><p><strong>Merge (Su):</strong> Two mineral quasi-elemental of the same size can merge together into a single being as a standard action. The resulting merged creature has the statistics of a mineral quasi-elemental one category higher than the component mineral quasi-elementals (e.g. two Huge mineral quasi-elementals merge into a greater mineral quasi-elemental), with the following alterations.</p><p> </p><ul> <li data-xf-list-type="ul"> The merged creature's Hit Dice equal the sum of the Hit Dice of its component quasi-elementals. The maximum size of a merged creature is a monolith mineral quasi-elemental with 108 Hit Dice. Any merging that would exceed this limit will automatically fail. Recalculate statistics that depend upon Hit Dice if the merged creature's HD are different from a standard mineral quasi-elemental of its size.</li> <li data-xf-list-type="ul">The merged creature has twice the number of slam attacks and twice the fast healing of an unmerged mineral quasi-elemental of its size category.</li> <li data-xf-list-type="ul"><em>Susceptibility to Lightning (Ex):</em> The merged creature gains the special quality that it must succeed at a Fortitude save whenever it takes electricity damage (DC 15 or the DC of the attack, whichever is greater) or instantly separate into its component mineral quasi-elementals.</li> </ul><p></p><p>Mineral quasi-elementals are capable of merging multiple times. Each merger must be between two creatures of the same size, but each creature can be either a normal mineral quasi-elemental or a merged mineral quasi-elemental. The Hit Dice of the resulting creature equals the sum of the HD of all the component mineral quasi-elementals. The fast healing and number of slam attacks do not stack over multiple mergings, but are always double the value that would be possessed by a mineral quasi-elemental of the final merged creature's size. Thus, an elder mineral quasi-elemental former from sixteen Medium mineral quasi-elementals merged together has four slam attacks and fast healing X [<span style="color: #ff0000"><strong>?</strong></span>].</p><p></p><p>The merged creature can separate into its component mineral quasi-elementals as a swift action. Any damage it has taken will be divided as evenly as possible between the component creatures.</p><p></p><p> The merged creature is considered to be a single creature for the purpose of effects that target a specific number of targets, such as <em>charm monster</em>, but it is only considered a single creature as long as it is merged. If the merged creature separates any ongoing effects will only continue if they are able to affect all the mineral quasi-elementals it was formed from.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6881184, member: 57383"] I'd be happy just giving them Push. Earth Mastery is at least as much a weakness as a strength, due to the -4 penalty against airborn or waterborn opponents. So shall I update it with that? Good! All that's left is writing it up. I thought of a few things that needed to be added, such as how it separates (including the original's "separated by lightning damage" SQ). So how about this: [B]Merge (Su):[/B] Two mineral quasi-elemental of the same size can merge together into a single being as a standard action. The resulting merged creature has the statistics of a mineral quasi-elemental one category higher than the component mineral quasi-elementals (e.g. two Huge mineral quasi-elementals merge into a greater mineral quasi-elemental), with the following alterations. [LIST] [*] The merged creature's Hit Dice equal the sum of the Hit Dice of its component quasi-elementals. The maximum size of a merged creature is a monolith mineral quasi-elemental with 108 Hit Dice. Any merging that would exceed this limit will automatically fail. Recalculate statistics that depend upon Hit Dice if the merged creature's HD are different from a standard mineral quasi-elemental of its size. [*]The merged creature has twice the number of slam attacks and twice the fast healing of an unmerged mineral quasi-elemental of its size category. [*][I]Susceptibility to Lightning (Ex):[/I] The merged creature gains the special quality that it must succeed at a Fortitude save whenever it takes electricity damage (DC 15 or the DC of the attack, whichever is greater) or instantly separate into its component mineral quasi-elementals. [/LIST] Mineral quasi-elementals are capable of merging multiple times. Each merger must be between two creatures of the same size, but each creature can be either a normal mineral quasi-elemental or a merged mineral quasi-elemental. The Hit Dice of the resulting creature equals the sum of the HD of all the component mineral quasi-elementals. The fast healing and number of slam attacks do not stack over multiple mergings, but are always double the value that would be possessed by a mineral quasi-elemental of the final merged creature's size. Thus, an elder mineral quasi-elemental former from sixteen Medium mineral quasi-elementals merged together has four slam attacks and fast healing X [[COLOR=#ff0000][B]?[/B][/COLOR]]. The merged creature can separate into its component mineral quasi-elementals as a swift action. Any damage it has taken will be divided as evenly as possible between the component creatures. The merged creature is considered to be a single creature for the purpose of effects that target a specific number of targets, such as [I]charm monster[/I], but it is only considered a single creature as long as it is merged. If the merged creature separates any ongoing effects will only continue if they are able to affect all the mineral quasi-elementals it was formed from. [/QUOTE]
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