Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Planescape monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 6937318" data-attributes="member: 57383"><p>Let's see, the original has "each beam is 1 foot wide and has a range equal to the Hit Dice of the quasielemental in tens of yards" which translates to 180 ft. to 360 ft. for the 6-12 HD Elementals it presents.</p><p></p><p>That's considerable longer than three times the Reach. It's more like 18 times the reach!</p><p></p><p>How about we round it to twenty times the Reach and even it out a bit, thus:</p><p></p><p>Small - 100 ft. range</p><p>Medium - 150 ft. range</p><p>Large - 200 ft. range</p><p>Huge - 300 ft. range</p><p>Gargantuan - 400 ft. range</p><p></p><p>Actually, maybe it'd be better to include the Huge/Greater/Elder stages and make it 50 ft. steps for each:</p><p></p><p>Small - 100 ft. range</p><p>Medium - 150 ft. range</p><p>Large - 200 ft. range</p><p>Huge - 250 ft. range</p><p>Greater - 300 ft. range</p><p>Elder - 300 ft. range</p><p>Gargantuan - 400 ft. range</p><p></p><p>I like that!</p><p></p><p>Should we give it range categories or not? If we do, each category will presumably be 1/10th the above ranges.</p><p></p><p>The original blinding has a 360 ft. radius, so I think it'd be easier to set the radius to be equal to the above ranges for the beam attacks.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6937318, member: 57383"] Let's see, the original has "each beam is 1 foot wide and has a range equal to the Hit Dice of the quasielemental in tens of yards" which translates to 180 ft. to 360 ft. for the 6-12 HD Elementals it presents. That's considerable longer than three times the Reach. It's more like 18 times the reach! How about we round it to twenty times the Reach and even it out a bit, thus: Small - 100 ft. range Medium - 150 ft. range Large - 200 ft. range Huge - 300 ft. range Gargantuan - 400 ft. range Actually, maybe it'd be better to include the Huge/Greater/Elder stages and make it 50 ft. steps for each: Small - 100 ft. range Medium - 150 ft. range Large - 200 ft. range Huge - 250 ft. range Greater - 300 ft. range Elder - 300 ft. range Gargantuan - 400 ft. range I like that! Should we give it range categories or not? If we do, each category will presumably be 1/10th the above ranges. The original blinding has a 360 ft. radius, so I think it'd be easier to set the radius to be equal to the above ranges for the beam attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Planescape monsters
Top