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Converting Planescape monsters
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<blockquote data-quote="Cleon" data-source="post: 7828760" data-attributes="member: 57383"><p>Updating <a href="http://enworld.org/index.php?posts/7599881/" target="_blank"><strong>Reave Working Draft</strong></a>.</p><p></p><p></p><p></p><p>Definitely a "strong CR 2". In general I'm against giving a monster a CR higher than its HD unless it has really dangerous special attacks and the Reave doesn't. I wouldn't rate them as nastier than a Leopard, which is my go-to for the high end of CR 2.</p><p></p><p>Their slow movement speed is a severe hindrance and their astral fading ability isn't that valuable in combat use since it requires full-round actions to fade in-or-out of existence which rather ruins the element of surprise, although at least the Reaves are incorporeal while they're doing so so they might escape receiving a sword in the guts before they're solid.</p><p></p><p>Hmm… I'd seriously consider tweaking the Astral Fading so it's more useful. We could change the action(s) to a less time consuming standard/move/swift action so the Reave can do something useful during the full round it shifts planes, like drinking a potion or moving to a more advantageous position.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7828760, member: 57383"] Updating [URL='http://enworld.org/index.php?posts/7599881/'][B]Reave Working Draft[/B][/URL]. Definitely a "strong CR 2". In general I'm against giving a monster a CR higher than its HD unless it has really dangerous special attacks and the Reave doesn't. I wouldn't rate them as nastier than a Leopard, which is my go-to for the high end of CR 2. Their slow movement speed is a severe hindrance and their astral fading ability isn't that valuable in combat use since it requires full-round actions to fade in-or-out of existence which rather ruins the element of surprise, although at least the Reaves are incorporeal while they're doing so so they might escape receiving a sword in the guts before they're solid. Hmm… I'd seriously consider tweaking the Astral Fading so it's more useful. We could change the action(s) to a less time consuming standard/move/swift action so the Reave can do something useful during the full round it shifts planes, like drinking a potion or moving to a more advantageous position. [/QUOTE]
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