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Converting Planescape monsters
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<blockquote data-quote="Cleon" data-source="post: 9019568" data-attributes="member: 57383"><p>Oh right. Apart from a couple of monster entries in adventures and the Rogue Modron PC class, which does not match any base Modron, the only Monstrous Compendium version of the Modron is the one from the <em>Planescape Campaign Setting</em> (1994) box set.</p><p></p><p>Apart from the formatting and extra Second Edition mechanics, the MC version is almost the same as the original 1E Modrons from the <em>Monster Manual II</em>.</p><p></p><p>The 3E incarnations are pretty close to the AD&D ones.</p><p></p><p>The Modronoid doesn't really resemble any of them. The Base Modrons have HD and number of attacks equal to their rank, from a Monodrone with 1 HD and 1 attack, up to a Pentadrone with 5 HD and 5 attacks, so the Modronoid's 6 HD are more than any Base Modron while being less than any Hierarch Modron which start at 10 HD.</p><p></p><p>Their Armor Class of 2 is better than any Base Modron too. The AD&D Base Modrons have AC equal to 8 minus their rank (i.e. a Monodrone is AC 7, a Pentadrone is AC 3) and the 1-step improvement continues with the non-unique Hierarchs, so a Modronoid is as tough to hit as a Decaton.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9019568, member: 57383"] Oh right. Apart from a couple of monster entries in adventures and the Rogue Modron PC class, which does not match any base Modron, the only Monstrous Compendium version of the Modron is the one from the [I]Planescape Campaign Setting[/I] (1994) box set. Apart from the formatting and extra Second Edition mechanics, the MC version is almost the same as the original 1E Modrons from the [I]Monster Manual II[/I]. The 3E incarnations are pretty close to the AD&D ones. The Modronoid doesn't really resemble any of them. The Base Modrons have HD and number of attacks equal to their rank, from a Monodrone with 1 HD and 1 attack, up to a Pentadrone with 5 HD and 5 attacks, so the Modronoid's 6 HD are more than any Base Modron while being less than any Hierarch Modron which start at 10 HD. Their Armor Class of 2 is better than any Base Modron too. The AD&D Base Modrons have AC equal to 8 minus their rank (i.e. a Monodrone is AC 7, a Pentadrone is AC 3) and the 1-step improvement continues with the non-unique Hierarchs, so a Modronoid is as tough to hit as a Decaton. [/QUOTE]
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