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*Dungeons & Dragons
Converting prehistoric creatures
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<blockquote data-quote="Cleon" data-source="post: 5802142" data-attributes="member: 57383"><p>Hmm, well Placodonts started out in the early Triassic, when there (probably) weren't many predators large enough to eat them. We're statting up an "armoured" version here though, so I guess it had to deal with large sharks or giant ichthyosaurs like <em>Shonisaurus</em>. The Hide skill and a tough skin would seem the most effective defensive technique for them - they certainly couldn't outrun or outswim such predators.</p><p></p><p>Hmm, an AC 15 isn't a terribly effective defence though, maybe we should give them a bit of DR/— or a "teeth-shattering hide", maybe restricted toweapons with low hardness. It'd give them <em>something</em> a bit interesting.</p><p></p><p>We could modify this SQ from my Thyreophoran conversion:</p><p></p><p><strong>Weapon-Breaking Armour (Ex):</strong> A <em>Gastonia's</em> armour is so thick, rough and hard that it can damage weapons that strike it. Any weapon that hits the dinosaur takes 1d6+5 points of damage unless the attacker succeeds at a DC 18 Reflex save. The damage the weapon takes can not exceed the damage it rolled against the <em>Gastonia</em>. If a natural weapon hits the <em>Gastonia</em>, the attacking creature takes the indicated damage. Weapons that are objects, such as most handheld and missile weapons, take half damage as per the standard rules. The save DC is Constitution-based.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5802142, member: 57383"] Hmm, well Placodonts started out in the early Triassic, when there (probably) weren't many predators large enough to eat them. We're statting up an "armoured" version here though, so I guess it had to deal with large sharks or giant ichthyosaurs like [I]Shonisaurus[/I]. The Hide skill and a tough skin would seem the most effective defensive technique for them - they certainly couldn't outrun or outswim such predators. Hmm, an AC 15 isn't a terribly effective defence though, maybe we should give them a bit of DR/— or a "teeth-shattering hide", maybe restricted toweapons with low hardness. It'd give them [I]something[/I] a bit interesting. We could modify this SQ from my Thyreophoran conversion: [B]Weapon-Breaking Armour (Ex):[/B] A [I]Gastonia's[/I] armour is so thick, rough and hard that it can damage weapons that strike it. Any weapon that hits the dinosaur takes 1d6+5 points of damage unless the attacker succeeds at a DC 18 Reflex save. The damage the weapon takes can not exceed the damage it rolled against the [I]Gastonia[/I]. If a natural weapon hits the [I]Gastonia[/I], the attacking creature takes the indicated damage. Weapons that are objects, such as most handheld and missile weapons, take half damage as per the standard rules. The save DC is Constitution-based. [/QUOTE]
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