Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Psionic Creatures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 3887712" data-attributes="member: 287"><p>Here's as far as we got...</p><p></p><p><strong>Brain Coral</strong></p><p>Small Magical Beast (Aquatic, Psionic)</p><p>Hit Dice: 3d10+6 (22 hp)</p><p>Initiative: -5</p><p>Speed: 0 ft. </p><p>Armor Class: 15 (+1 size, -5 Dex, +9 natural), touch 6, flat-footed 15</p><p>Base Attack/Grapple: +3/+X</p><p>Attack: Sting +X melee (paralysis)</p><p>Full Attack: Sting +X melee (paralysis)</p><p>Space/Reach: 5 ft./5 ft. </p><p>Special Attacks: Paralysis, psionics</p><p>Special Qualities: Blindsense 30 ft., low-light vision, psionics</p><p>Saves: Fort +5, Ref -2, Will +2</p><p>Abilities: Str 8-10, Dex 1, Con 15, Int 16, Wis 12, Cha 14</p><p>Skills: 30</p><p>Feats: Expanded Knowledge (Clairvoyant Sense), 1 more</p><p>Environment: Any aquatic </p><p>Organization: Solitary </p><p>Challenge Rating: X</p><p>Treasure: None?</p><p>Alignment: Always neutral</p><p>Advancement: X</p><p>Level Adjustment: --</p><p> </p><p><em>Description</em>. </p><p> </p><p>Brain coral is an evolutionary offshoot of a type of stony coral. It has an exoskeleton that is convoluted and ridged so that it resembles a human brain. Like its simpler cousin, this more advanced type of brain coral is restricted to the warm waters of the tidal zone, but may be found at depths of 1,000' +. Usually, it is found with the growth of a coral reef or atoll where feeding is easier.</p><p> </p><p>The brain coral consists of the animal polyp which has settled and, over the years, built up an exoskeleton of pure calcium carbonate around it for protection. The exoskeleton is AC 5 and takes damage equal to the total hit points of the polyp before fracturing enough to allow the attacker to actually get at the AC 10 polyp. Nematocyts (stinging cells) throughout the skeleton inject a weak neurotoxin into victims which can paralyze for 1d10 rounds.</p><p> </p><p>If encountered, a brain coral may attempt to read its visitors' minds if the coral has ESP.</p><p> </p><p>On the rare occasions where there may be more than one patch of brain coral in an area, by using their <em>metaconcert</em> power, they can form deadly patches of coral communities stretching many distances over an aquatic domain.</p><p> </p><p>Brain coral skeletons are yellow, brown, or olive in color. If removed from the water, the skeleton turns bone white.</p><p> </p><p>An average brain coral is about X feet long. </p><p> </p><p>Brain coral does not speak.</p><p> </p><p>Combat</p><p> </p><p>If attacked, the brain coral uses its telekinetic powers either to move attackers away from the area or to batter one attacker with underwater debris.</p><p> </p><p><strong>Psionic Powers:</strong> Brain coral manifests powers as a psion (telepath) of 9th level. The save DCs are Intelligence-based.</p><p> </p><p><em>Typical Psion Powers Known</em> (power points 72, save DC 10 + power level): 1st - Empathy*, Mindlink*, Mind Thrust (DC 11*), Missive*, Psionic Charm (DC 11*); 2nd - Clairvoyant Sense, Ego Whip (DC 12*), Read Thoughts (DC 12), Thought Shield*; 3rd - Body Adjustment*, False Sensory Input (DC 13*), Telekinetic Force (DC 13*), Telekinetic Thrust (DC 13*); 4th - Correspond, Psionic Dominate (DC 14*), Telekinetic Maneuver*, Thieving Mindlink (DC 14*); 5th - Metaconcert*, Mind Probe (DC 15).</p><p>*Power can be augmented.</p><p> </p><p>The brain coral first appeared in Dragon Magazine #116, p. 38.</p></blockquote><p></p>
[QUOTE="Shade, post: 3887712, member: 287"] Here's as far as we got... [b]Brain Coral[/b] Small Magical Beast (Aquatic, Psionic) Hit Dice: 3d10+6 (22 hp) Initiative: -5 Speed: 0 ft. Armor Class: 15 (+1 size, -5 Dex, +9 natural), touch 6, flat-footed 15 Base Attack/Grapple: +3/+X Attack: Sting +X melee (paralysis) Full Attack: Sting +X melee (paralysis) Space/Reach: 5 ft./5 ft. Special Attacks: Paralysis, psionics Special Qualities: Blindsense 30 ft., low-light vision, psionics Saves: Fort +5, Ref -2, Will +2 Abilities: Str 8-10, Dex 1, Con 15, Int 16, Wis 12, Cha 14 Skills: 30 Feats: Expanded Knowledge (Clairvoyant Sense), 1 more Environment: Any aquatic Organization: Solitary Challenge Rating: X Treasure: None? Alignment: Always neutral Advancement: X Level Adjustment: -- [i]Description[/i]. Brain coral is an evolutionary offshoot of a type of stony coral. It has an exoskeleton that is convoluted and ridged so that it resembles a human brain. Like its simpler cousin, this more advanced type of brain coral is restricted to the warm waters of the tidal zone, but may be found at depths of 1,000' +. Usually, it is found with the growth of a coral reef or atoll where feeding is easier. The brain coral consists of the animal polyp which has settled and, over the years, built up an exoskeleton of pure calcium carbonate around it for protection. The exoskeleton is AC 5 and takes damage equal to the total hit points of the polyp before fracturing enough to allow the attacker to actually get at the AC 10 polyp. Nematocyts (stinging cells) throughout the skeleton inject a weak neurotoxin into victims which can paralyze for 1d10 rounds. If encountered, a brain coral may attempt to read its visitors' minds if the coral has ESP. On the rare occasions where there may be more than one patch of brain coral in an area, by using their [i]metaconcert[/i] power, they can form deadly patches of coral communities stretching many distances over an aquatic domain. Brain coral skeletons are yellow, brown, or olive in color. If removed from the water, the skeleton turns bone white. An average brain coral is about X feet long. Brain coral does not speak. Combat If attacked, the brain coral uses its telekinetic powers either to move attackers away from the area or to batter one attacker with underwater debris. [b]Psionic Powers:[/b] Brain coral manifests powers as a psion (telepath) of 9th level. The save DCs are Intelligence-based. [i]Typical Psion Powers Known[/i] (power points 72, save DC 10 + power level): 1st - Empathy*, Mindlink*, Mind Thrust (DC 11*), Missive*, Psionic Charm (DC 11*); 2nd - Clairvoyant Sense, Ego Whip (DC 12*), Read Thoughts (DC 12), Thought Shield*; 3rd - Body Adjustment*, False Sensory Input (DC 13*), Telekinetic Force (DC 13*), Telekinetic Thrust (DC 13*); 4th - Correspond, Psionic Dominate (DC 14*), Telekinetic Maneuver*, Thieving Mindlink (DC 14*); 5th - Metaconcert*, Mind Probe (DC 15). *Power can be augmented. The brain coral first appeared in Dragon Magazine #116, p. 38. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Psionic Creatures
Top