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<blockquote data-quote="Cleon" data-source="post: 5683819" data-attributes="member: 57383"><p>Hmm, I'm thinking we should expand it a little, and it might be worth changing the name to Dampen Spell. e.g.:</p><p></p><p><strong> Absorb Magic (Su):</strong> A magical leech can absorb spells from nearby spellcasters. For each minute that a spellcaster spends within 3 ft of a magical leach, the caster must make a DC X Will save. On a failed save, the caster loses one prepared spell or spell slot of the highest level remaining, and the leech absorbs a corresponding number of spell levels.</p><p> <span style="color: Red">A magical leech can also absorb magic from spells (or spell-like abilities) cast in its vicinity (see Dampen Spell, below).</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"></span> In addition, a magical leech can absorb charges from charged magical items, absorbing one charge per minute of contact. A charge grants the leech as many levels as appropriate to the effect (for example, a charge from a wand of magic missile gives 1 level, but a charge from a wand of fireball gives 3 levels). Charges of non-spell effects grant one level for every two caster levels of the effect (rounded up). The charges are forever lost to the magic item, as if they had been used normally.</p><p> </p><p>Magical leeches may also absorb the magic from a permanent magical item (or one with daily charges), eventually rendering it a mundane item. This ability requires continuous contact. Each day of contact with the leech, the magic item must succeed at a Will save or be completely drained of magic. The Will save is initially DC X, but increases by +1 DC for each day beyond the first that the leech maintains continual contact. The leech gains 10 spell levels per level of each of the magic item's spell effects (or 1/2 the caster level of the effect, rounded up). A magic leeches ability to absorb magic has no effect on artifacts. </p><p></p><p><strong>Dampen Spell (Su):</strong> Any spell <span style="color: Red">or spell-like ability</span> cast within 3 feet of a magical leech is affected by the leech's spell resistance, even if SR does not normally apply to that spell. If multiple leeches are within 3 ft, only the highest SR applies. If a spell does not overcome the leech's SR, <span style="color: Red">the spell or spell-like ability has no effect and</span> that leech gains spell levels as per its Absorb Magic ability.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5683819, member: 57383"] Hmm, I'm thinking we should expand it a little, and it might be worth changing the name to Dampen Spell. e.g.: [B] Absorb Magic (Su):[/B] A magical leech can absorb spells from nearby spellcasters. For each minute that a spellcaster spends within 3 ft of a magical leach, the caster must make a DC X Will save. On a failed save, the caster loses one prepared spell or spell slot of the highest level remaining, and the leech absorbs a corresponding number of spell levels. [COLOR=Red]A magical leech can also absorb magic from spells (or spell-like abilities) cast in its vicinity (see Dampen Spell, below). [/COLOR] In addition, a magical leech can absorb charges from charged magical items, absorbing one charge per minute of contact. A charge grants the leech as many levels as appropriate to the effect (for example, a charge from a wand of magic missile gives 1 level, but a charge from a wand of fireball gives 3 levels). Charges of non-spell effects grant one level for every two caster levels of the effect (rounded up). The charges are forever lost to the magic item, as if they had been used normally. Magical leeches may also absorb the magic from a permanent magical item (or one with daily charges), eventually rendering it a mundane item. This ability requires continuous contact. Each day of contact with the leech, the magic item must succeed at a Will save or be completely drained of magic. The Will save is initially DC X, but increases by +1 DC for each day beyond the first that the leech maintains continual contact. The leech gains 10 spell levels per level of each of the magic item's spell effects (or 1/2 the caster level of the effect, rounded up). A magic leeches ability to absorb magic has no effect on artifacts. [B]Dampen Spell (Su):[/B] Any spell [COLOR=Red]or spell-like ability[/COLOR] cast within 3 feet of a magical leech is affected by the leech's spell resistance, even if SR does not normally apply to that spell. If multiple leeches are within 3 ft, only the highest SR applies. If a spell does not overcome the leech's SR, [COLOR=Red]the spell or spell-like ability has no effect and[/COLOR] that leech gains spell levels as per its Absorb Magic ability. [/QUOTE]
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