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The
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Community
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Converting Psionic Creatures
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<blockquote data-quote="Cleon" data-source="post: 5971661" data-attributes="member: 57383"><p>Yes they are the same. Well, except for a stray fullstop somehow wandered into it and the X, Y and Z having a different arrangement.</p><p></p><p>No 1 was a cone, which was turned into a radius in No 2 and then back into a cone.</p><p></p><p>Guess that makes this a circular argument. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Hmm, I am still tempted to have it do some hit points damage. Maybe go back to the original "damage only on a failed save"?</p><p></p><p>I also wouldn't mind increasing the mental damage...</p><p></p><p> <strong>Death Throes No. 5 (Ps):</strong> A dying wingless wonder lashes out with a powerful psionic blast, covering a 60 ft. cone directed towards whichever opponent killed it. All creatures within the cone take <strong>X</strong> <strong><span style="color: Red">[1d8?]</span></strong> Int damage and are confused for <strong>Y</strong> <strong><span style="color: Red">[1d4?]</span></strong> rounds. If a creature succeeds at a DC <strong>Z</strong> <strong><span style="color: Red">[14?]</span></strong> Will save they instead take <strong>Z</strong> <span style="color: Red"><strong>[1d12 of some kind of energy?]</strong></span> damage and are not confused. This is a mind-affecting effect. The save DC is Charisma based and includes a +<strong>Z-12</strong> <strong><span style="color: Red">[+2?]</span></strong> racial bonus.</p><p></p><p>Boy, who would have thought these things would take so long?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5971661, member: 57383"] Yes they are the same. Well, except for a stray fullstop somehow wandered into it and the X, Y and Z having a different arrangement. No 1 was a cone, which was turned into a radius in No 2 and then back into a cone. Guess that makes this a circular argument. :p Hmm, I am still tempted to have it do some hit points damage. Maybe go back to the original "damage only on a failed save"? I also wouldn't mind increasing the mental damage... [B]Death Throes No. 5 (Ps):[/B] A dying wingless wonder lashes out with a powerful psionic blast, covering a 60 ft. cone directed towards whichever opponent killed it. All creatures within the cone take [B]X[/B] [B][COLOR=Red][1d8?][/COLOR][/B] Int damage and are confused for [B]Y[/B] [B][COLOR=Red][1d4?][/COLOR][/B] rounds. If a creature succeeds at a DC [B]Z[/B] [B][COLOR=Red][14?][/COLOR][/B] Will save they instead take [B]Z[/B] [COLOR=Red][B][1d12 of some kind of energy?][/B][/COLOR] damage and are not confused. This is a mind-affecting effect. The save DC is Charisma based and includes a +[B]Z-12[/B] [B][COLOR=Red][+2?][/COLOR][/B] racial bonus. Boy, who would have thought these things would take so long? [/QUOTE]
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