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Converting Psionics to 5e?
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<blockquote data-quote="Dan Hass" data-source="post: 6622871" data-attributes="member: 6786421"><p><strong>Archtype</strong></p><p></p><p>5th edition lends itself to using the existing classes and then adding archetypes. And WotC seems to favor this approach. It is what they did with favored soul (a sorcerous origin) and artificer (a wizard specialization). If there is a significant demand for psionics, I would expect it to be one of those (sorcerous origin seeming more likely to me). This seems pretty ripe for a Unearthed Arcana segment.</p><p></p><p>If one examines the various MM entries where traits are labelled "Psionics" (like the gith), they are very much just spells that are powered by "psionics". I often use "psionics" in my NPCs. For example, in the adventure I just put on drivethrurpg.com I have a Veteran with psionic traits - "<strong><em>Psychic Assault.</em></strong> As a bonus action, a creature of Jaymes’ choice that he can see within 60 ft. must succeed on a DC14 Intelligence saving throw or be knocked prone and incapacitated for one round."</p></blockquote><p></p>
[QUOTE="Dan Hass, post: 6622871, member: 6786421"] [b]Archtype[/b] 5th edition lends itself to using the existing classes and then adding archetypes. And WotC seems to favor this approach. It is what they did with favored soul (a sorcerous origin) and artificer (a wizard specialization). If there is a significant demand for psionics, I would expect it to be one of those (sorcerous origin seeming more likely to me). This seems pretty ripe for a Unearthed Arcana segment. If one examines the various MM entries where traits are labelled "Psionics" (like the gith), they are very much just spells that are powered by "psionics". I often use "psionics" in my NPCs. For example, in the adventure I just put on drivethrurpg.com I have a Veteran with psionic traits - "[B][I]Psychic Assault.[/I][/B] As a bonus action, a creature of Jaymes’ choice that he can see within 60 ft. must succeed on a DC14 Intelligence saving throw or be knocked prone and incapacitated for one round." [/QUOTE]
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