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General Tabletop Discussion
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Converting Rangers from 3.0 to 3.5
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<blockquote data-quote="Volaran" data-source="post: 1016661" data-attributes="member: 592"><p>Thus far for my ranger my GM and I have made the following alterations.</p><p></p><p>-rerolled hit dice</p><p></p><p>This actually worked out fairly well for me, as over the five level conversion, I only lost nine hit points</p><p></p><p>-skill point redistribution</p><p></p><p>Extra two points are retroactive, and I got back my skill points from skills that no longer exist (eg Direction Sense, Animal Empathy) but I was only allowed to redistribute points among skills I'd already taken. No picking up of new skills.</p><p></p><p>-ranger bonus/virtual/whatever feat conversion</p><p></p><p>My GM had been allowing archery virtual feats (point blank shot and rapid shot) at first level as an option to the 3e standard. When I'd heard about the 3.5 changes, I thought I might have to lose one until I next leveled up (currently 5th level), but I'd chosen Endurance as one of my normal feats. Since it had become a bonus, I found my overall total was the same.</p><p></p><p>-animal companion</p><p></p><p>My wolf picked up the base companion abilities now (one extra known trick, link and share spells), but none of those abilities would have come into play yet in any case, so there is no RP reason to have them suddenly appear.</p><p></p><p>-favoured enemy bonus</p><p></p><p>My previous bonuses were doubled, but at this level that isn't a huge change. What I do find to be rather dramatic is that ranged weapons are no longer limited to 30 feet for the damage bonus to apply. This, I admit will likely change my tactics quite a lot. When facing favoured enemies, I'll be much less likely to close quickly. Makes me a bit more satisfied with the archey option.</p><p></p><p>Overall, my ranger conversion was very quick and painless.</p></blockquote><p></p>
[QUOTE="Volaran, post: 1016661, member: 592"] Thus far for my ranger my GM and I have made the following alterations. -rerolled hit dice This actually worked out fairly well for me, as over the five level conversion, I only lost nine hit points -skill point redistribution Extra two points are retroactive, and I got back my skill points from skills that no longer exist (eg Direction Sense, Animal Empathy) but I was only allowed to redistribute points among skills I'd already taken. No picking up of new skills. -ranger bonus/virtual/whatever feat conversion My GM had been allowing archery virtual feats (point blank shot and rapid shot) at first level as an option to the 3e standard. When I'd heard about the 3.5 changes, I thought I might have to lose one until I next leveled up (currently 5th level), but I'd chosen Endurance as one of my normal feats. Since it had become a bonus, I found my overall total was the same. -animal companion My wolf picked up the base companion abilities now (one extra known trick, link and share spells), but none of those abilities would have come into play yet in any case, so there is no RP reason to have them suddenly appear. -favoured enemy bonus My previous bonuses were doubled, but at this level that isn't a huge change. What I do find to be rather dramatic is that ranged weapons are no longer limited to 30 feet for the damage bonus to apply. This, I admit will likely change my tactics quite a lot. When facing favoured enemies, I'll be much less likely to close quickly. Makes me a bit more satisfied with the archey option. Overall, my ranger conversion was very quick and painless. [/QUOTE]
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Converting Rangers from 3.0 to 3.5
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