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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 4908958" data-attributes="member: 57383"><p>Well the SRD Octopus is Str 12 and the SRD Squid Str 14, so it just seemed reasonable at the time.</p><p></p><p></p><p></p><p>Well it's horses for courses.</p><p></p><p>An AD&D giant octopus could only hit a single man-sized foe with one tentacle (strike for 1d4 or Constrict for 2d4 damage per round), so would usually divide its tentacles amongst all the enemies it could reach and could do more total damage against a party. The AD&D Deepwater can use all six of its tentacle attacks against the same opponent, for a potential 6d2 Constriction damage, so it actually can do more damage mano-a-cephalopod against a single foe, although at least its grip was easier to escape from (anyone with Strength 16+ could automatically pry its tentacles free, while a Giant Octopus's grip was unbreakable unless its tentacles were severed).</p><p></p><p>Alternatively, how about modelling it after the behir's Rake attack - it gets a few regular tentacle attacks with Improved Grab when making a Full Attack, and if it enters a grapple it can Constrict plus make a bunch of low-damage tentacles attacks with its primary attack bonus and secondary damage bonus. e.g. its Constrict does 1d6+1 damage with a grapple check plus six +3 melee attacks doing 1d2 damage, its Full Attack is 3 tentacles +3 melee (1d2+1) plus bite -2 melee (1d6).</p><p></p><p>So, enough of my throwing ideas out to see what sticks. How much damage would you lot like it to do with its tentacles?</p></blockquote><p></p>
[QUOTE="Cleon, post: 4908958, member: 57383"] Well the SRD Octopus is Str 12 and the SRD Squid Str 14, so it just seemed reasonable at the time. Well it's horses for courses. An AD&D giant octopus could only hit a single man-sized foe with one tentacle (strike for 1d4 or Constrict for 2d4 damage per round), so would usually divide its tentacles amongst all the enemies it could reach and could do more total damage against a party. The AD&D Deepwater can use all six of its tentacle attacks against the same opponent, for a potential 6d2 Constriction damage, so it actually can do more damage mano-a-cephalopod against a single foe, although at least its grip was easier to escape from (anyone with Strength 16+ could automatically pry its tentacles free, while a Giant Octopus's grip was unbreakable unless its tentacles were severed). Alternatively, how about modelling it after the behir's Rake attack - it gets a few regular tentacle attacks with Improved Grab when making a Full Attack, and if it enters a grapple it can Constrict plus make a bunch of low-damage tentacles attacks with its primary attack bonus and secondary damage bonus. e.g. its Constrict does 1d6+1 damage with a grapple check plus six +3 melee attacks doing 1d2 damage, its Full Attack is 3 tentacles +3 melee (1d2+1) plus bite -2 melee (1d6). So, enough of my throwing ideas out to see what sticks. How much damage would you lot like it to do with its tentacles? [/QUOTE]
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