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<blockquote data-quote="Cleon" data-source="post: 5253775" data-attributes="member: 57383"><p>This monster had an earlier appearance in Dragon #116. While it's 1E its stats are very similar, except for a couple of points - it's a lot speedier (swim 25 instead of swim 9!) and the description of its spine attack is a less reactive - the text says it rams its spiky body into an attacker who get within 5 feet. Mechanically it's similat (attack role for spine damage & poison), but it doesn't have to wait for its opponent to attack.</p><p></p><p><strong>PORCUPINE FISH, GIANT</strong></p><p>FREQUENCY: Rare</p><p>NO. APPEARING: 1-2</p><p>ARMOR CLASS: 6</p><p>MOVE: //25”</p><p>HIT DICE: 1</p><p>% IN LAIR: 25%</p><p>TREASURE TYPE: Nil</p><p>NO. OF ATTACKS: 1 bite</p><p>DAMAGE/ATTACK: 1-3</p><p>SPECIAL ATTACKS: Killing poison</p><p>SPECIAL DEFENSES: Nil</p><p>MAGIC RESISTANCE: Standard</p><p>INTELLIGENCE: Non-</p><p>ALIGNMENT: Neutral</p><p>SIZE: S (2-3’)</p><p>PSIONIC ABILITY: Nil</p><p>Attack/Defense Modes: Nil</p><p>LEVEL/XP VALUE: II/45 + 1/hp</p><p></p><p>The giant porcupine fish is related to the puffer fish and the smaller porcupine fish. The giant porcupine fish is territorial and is most often found near rocky shelters and coral reefs. If endangered, this creature flees to its abode at the earliest opportunity.</p><p></p><p>The giant porcupine fish can bite for 1-3 hp damage; when attacked or threatened, it inflates its body, swelling to a size three times its normal girth. This action is performed by retaining water in the creature’s stomach and using flexible abdominal sacs. By inflating itself, the fish causes numerous dagger-length spines to appear across its body. If an attacker comes within 5’ of these spines, the giant porcupine fish may approach and attempt to score a successful hit; if this happens, the attacker takes 3-12 hp damage from the spines and must also make a save vs. poison; failure results in death within 1-4 rounds. In any event, damage is taken, even if the attacker saves vs. poison.</p><p></p><p><em>Originally appeared in Dragon Magazine #116 (1986).</em></p></blockquote><p></p>
[QUOTE="Cleon, post: 5253775, member: 57383"] This monster had an earlier appearance in Dragon #116. While it's 1E its stats are very similar, except for a couple of points - it's a lot speedier (swim 25 instead of swim 9!) and the description of its spine attack is a less reactive - the text says it rams its spiky body into an attacker who get within 5 feet. Mechanically it's similat (attack role for spine damage & poison), but it doesn't have to wait for its opponent to attack. [B]PORCUPINE FISH, GIANT[/B] FREQUENCY: Rare NO. APPEARING: 1-2 ARMOR CLASS: 6 MOVE: //25” HIT DICE: 1 % IN LAIR: 25% TREASURE TYPE: Nil NO. OF ATTACKS: 1 bite DAMAGE/ATTACK: 1-3 SPECIAL ATTACKS: Killing poison SPECIAL DEFENSES: Nil MAGIC RESISTANCE: Standard INTELLIGENCE: Non- ALIGNMENT: Neutral SIZE: S (2-3’) PSIONIC ABILITY: Nil Attack/Defense Modes: Nil LEVEL/XP VALUE: II/45 + 1/hp The giant porcupine fish is related to the puffer fish and the smaller porcupine fish. The giant porcupine fish is territorial and is most often found near rocky shelters and coral reefs. If endangered, this creature flees to its abode at the earliest opportunity. The giant porcupine fish can bite for 1-3 hp damage; when attacked or threatened, it inflates its body, swelling to a size three times its normal girth. This action is performed by retaining water in the creature’s stomach and using flexible abdominal sacs. By inflating itself, the fish causes numerous dagger-length spines to appear across its body. If an attacker comes within 5’ of these spines, the giant porcupine fish may approach and attempt to score a successful hit; if this happens, the attacker takes 3-12 hp damage from the spines and must also make a save vs. poison; failure results in death within 1-4 rounds. In any event, damage is taken, even if the attacker saves vs. poison. [I]Originally appeared in Dragon Magazine #116 (1986).[/I] [/QUOTE]
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