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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 5273942" data-attributes="member: 57383"><p>I'm fine increasing the Con to 14. After all, a Small Dog has Con 15 so it's not that excessive.</p><p></p><p>I'll edit it into the working draft.</p><p></p><p>I'd keep the Intelligence to 1 since the description suggests they're stupidly vicious.</p><p></p><p>As for making Evade Missiles Supernatural, I'm all for that. Having an (Ex) power that infallibly dodges missiles didn't feel right.</p><p></p><p>How about basing it on <em>displacement</em>, since the mechanics are similar to the AD&D Displacer Beast - first attack misses, subsequent attacks -2 to hit.</p><p></p><p>How about:</p><p><strong></strong></p><p><strong>Some Name [Swimming Displacement?] (Su):</strong> A swimming morena distorts light around itself, making its apparent position undulate from side to side of its true location when viewed from more than 5 feet away. Any ranged or reach attack against a moving morena has a 50% miss chance, as if the morena had total concealment, although this displacement does not prevent enemies from targeting the morena normally. A <em>true seeing</em> spell reveals its true location.</p><p></p><p>A morena only gains this miss chance on rounds it spends a move action to swim in. <strong>Some Name</strong> does not function when the morena is in a grapple or if it is heavily encumbered.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5273942, member: 57383"] I'm fine increasing the Con to 14. After all, a Small Dog has Con 15 so it's not that excessive. I'll edit it into the working draft. I'd keep the Intelligence to 1 since the description suggests they're stupidly vicious. As for making Evade Missiles Supernatural, I'm all for that. Having an (Ex) power that infallibly dodges missiles didn't feel right. How about basing it on [I]displacement[/I], since the mechanics are similar to the AD&D Displacer Beast - first attack misses, subsequent attacks -2 to hit. How about: [B] Some Name [Swimming Displacement?] (Su):[/B] A swimming morena distorts light around itself, making its apparent position undulate from side to side of its true location when viewed from more than 5 feet away. Any ranged or reach attack against a moving morena has a 50% miss chance, as if the morena had total concealment, although this displacement does not prevent enemies from targeting the morena normally. A [I]true seeing[/I] spell reveals its true location. A morena only gains this miss chance on rounds it spends a move action to swim in. [B]Some Name[/B] does not function when the morena is in a grapple or if it is heavily encumbered. [/QUOTE]
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