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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 5327019" data-attributes="member: 57383"><p>In that case you might as well remove one of the "butterfly movement" swimming descriptions, e.g.:</p><p></p><p><em>This huge scalloped shellfish is at least as wide as a human is tall. Two rows of tiny blue eyes interspersed with short, thin tentacles peek from between its shells.</em></p><p> </p><p>Giant carnivorous scallops are a dangerous shellfish with a rudimentary, animal intelligence. A giant carnivorous scallop can swim by making a butterfly movement with its shell, but spends most of its life lying motionless while waiting for prey.</p><p> </p><p>A typical giant carnivorous scallop has a shell 6 feet across and weighs 1,500 pounds.</p><p> </p><p>COMBAT</p><p> </p><p>A giant carnivorous scallop prefers to hide using its camouflage ability, then surprises its prey with its paralyzing cloud. When prey avoids the paralysis, it often releases a sudden expulsion of water, jetting backward and slamming its victim with great force as a charge attack.</p><p></p><p></p><p></p><p>I would quite like to do a psionic version, but I think it needs a full writeup so might be a separate creature rather than an underbar.</p><p></p><p>All we've got to work with it "Unconfirmed rumors suggest the possibility of intelligent, or even psionic clam and oyster colonies", so we can pretty much do what we like.</p><p></p><p>The big question is are the individual scallops psionic/intelligent or is the mind distributed among the entire colony? I fancy giving them a "collective mind" of some sort, maybe like the <a href="http://www.enworld.org/cc/converted/view_c.php?CreatureID=1420" target="_blank"><strong>Horde</strong></a>.</p><p></p><p>As for their abilities, We could apply the <a href="http://www.d20srd.org/srd/psionic/monsters/phrenicCreature.htm" target="_blank"><strong>Phrenic Creature</strong></a> template to a giant carnivorous scallop, boost the intelligence a little and maybe expand the PLAs. Maybe have them increase their PLAs according to the size/HD of the colony, so a small colony can only attack with <em>mind thrust</em>, but a large one can use <em>brain lock</em> or <em>psionic domination</em> on opponents?</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5327019, member: 57383"] In that case you might as well remove one of the "butterfly movement" swimming descriptions, e.g.: [I]This huge scalloped shellfish is at least as wide as a human is tall. Two rows of tiny blue eyes interspersed with short, thin tentacles peek from between its shells.[/I] Giant carnivorous scallops are a dangerous shellfish with a rudimentary, animal intelligence. A giant carnivorous scallop can swim by making a butterfly movement with its shell, but spends most of its life lying motionless while waiting for prey. A typical giant carnivorous scallop has a shell 6 feet across and weighs 1,500 pounds. COMBAT A giant carnivorous scallop prefers to hide using its camouflage ability, then surprises its prey with its paralyzing cloud. When prey avoids the paralysis, it often releases a sudden expulsion of water, jetting backward and slamming its victim with great force as a charge attack. I would quite like to do a psionic version, but I think it needs a full writeup so might be a separate creature rather than an underbar. All we've got to work with it "Unconfirmed rumors suggest the possibility of intelligent, or even psionic clam and oyster colonies", so we can pretty much do what we like. The big question is are the individual scallops psionic/intelligent or is the mind distributed among the entire colony? I fancy giving them a "collective mind" of some sort, maybe like the [URL="http://www.enworld.org/cc/converted/view_c.php?CreatureID=1420"][B]Horde[/B][/URL]. As for their abilities, We could apply the [URL="http://www.d20srd.org/srd/psionic/monsters/phrenicCreature.htm"][B]Phrenic Creature[/B][/URL] template to a giant carnivorous scallop, boost the intelligence a little and maybe expand the PLAs. Maybe have them increase their PLAs according to the size/HD of the colony, so a small colony can only attack with [I]mind thrust[/I], but a large one can use [I]brain lock[/I] or [I]psionic domination[/I] on opponents? What do you think? [/QUOTE]
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