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<blockquote data-quote="Cleon" data-source="post: 5390476" data-attributes="member: 57383"><p>Ok, so how about taking the Mystaran Dire Rat, increasing the HD a bit (to, say, 16 HD?) and giving it the giant mouse's improved grab and gnaw SAs?</p><p></p><p>The speed ought to be similar to the Giant Mouse, except it has a Swim speed.</p><p></p><p>I'll also give it Int 2, since rats are not stupid animals.</p><p></p><p>That'd look something like this:</p><p></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 15px">Titanic Rat</span></span></strong><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Huge Animal</span></p><p> <span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 16d8+96 (168 hp)</span></p><p> <span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></p><p> <span style="font-family: 'Arial'"><strong>Speed:</strong> 40 ft. (8 squares), climb 20 ft., swim 30 ft.</span></p><p> <span style="font-family: 'Arial'"><strong>Armor Class:</strong> 16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14</span></p><p> <span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +12/+30</span></p><p> <span style="font-family: 'Arial'"><strong>Attack:</strong> Bite +21 melee (3d6+15/19-20 plus disease)</span></p><p> <span style="font-family: 'Arial'"><strong>Full Attack:</strong> Bite +21 melee (3d6+15/19-20 plus disease)</span></p><p> <span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 15 ft./10 ft.</span></p><p> <span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Disease, gnaw, improved grab, trample 2d8+15</span></p><p> <span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Dire, low-light vision, scent</span></p><p> <span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +16, Ref +12, Will +13</span></p><p> <span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 30, Dex 15, Con 22, Int 2, Wis 12, Cha 4</span></p><p> <span style="font-family: 'Arial'"><strong>Skills:</strong> Climb +18, Hide +4, Listen +6, Move Silently +5, Spot +6, Swim +18</span></p><p> <span style="font-family: 'Arial'"><strong>Feats:</strong> Alertness, Improved Critical (bite), Power Attack, Stealthy, Weapon Focus (bite)</span></p><p> <span style="font-family: 'Arial'"><strong>Environment:</strong> Any</span></p><p> <span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or pack (5-10)</span></p><p> <span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 7</span></p><p> <span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></p><p> <span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></p><p> <span style="font-family: 'Arial'"><strong>Advancement:</strong> 17-24 HD (Huge); 25-48 HD (Gargantuan)</span></p><p> <span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Titanic rats are omnivorous scavengers, but will attack to defend their nests and territories.</span></p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">A typical titanic rat is 30 feet long and weighs about 30,000 pounds.</span></p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"><strong>COMBAT</strong></span></p><p><span style="font-family: 'Arial'">Titanic rats attack fearlessly, biting and chewing with their sharp incisors.</span></p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"><strong>Disease (Ex):</strong> Filth fever—bite, Fortitude DC 24, incubation period 1d3 days, damage <span style="color: Red">2d4</span> Dex and <span style="color: Red">2d4</span> Con. The save DC is Constitution-based.</span></p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Dire (Ex):</strong> A </span><span style="font-family: 'Arial'">titanic rat</span><span style="font-family: 'Arial'"> is considered to be a dire animal for the purposes of saving throws.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Gnaw (Ex):</strong> A </span><span style="font-family: 'Arial'">titanic rat</span><span style="font-family: 'Arial'"> deals automatic bite damage every round it maintains a grapple.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Improved Grab (Ex):</strong> To use this ability, a titanic rat must hit with a bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.</span></p><p><span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"><strong>Trample (Ex):</strong> As a standard action during its turn each round, a titanic rat can trample a Large or smaller opponent. This attack deals 2d8+15 points of bludgeoning damage. A trampled opponent can attempt either an attack of opportunity at a –4 penalty or a Reflex save (DC 28) for half damage. The save DC is Strength-based.</span></p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"><strong>Skills:</strong> Titanic rats have a +8 racial bonus on Swim checks. </span><span style="font-family: 'Arial'">Titanic </span><span style="font-family: 'Arial'">rats have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5390476, member: 57383"] Ok, so how about taking the Mystaran Dire Rat, increasing the HD a bit (to, say, 16 HD?) and giving it the giant mouse's improved grab and gnaw SAs? The speed ought to be similar to the Giant Mouse, except it has a Swim speed. I'll also give it Int 2, since rats are not stupid animals. That'd look something like this: [B][FONT=Arial][SIZE=4]Titanic Rat[/SIZE][/FONT][/B][FONT=Arial] Huge Animal [B]Hit Dice:[/B] 16d8+96 (168 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 40 ft. (8 squares), climb 20 ft., swim 30 ft. [B]Armor Class:[/B] 16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 [B]Base Attack/Grapple:[/B] +12/+30 [B]Attack:[/B] Bite +21 melee (3d6+15/19-20 plus disease) [B]Full Attack:[/B] Bite +21 melee (3d6+15/19-20 plus disease) [B]Space/Reach:[/B] 15 ft./10 ft. [B]Special Attacks:[/B] Disease, gnaw, improved grab, trample 2d8+15 [B]Special Qualities:[/B] Dire, low-light vision, scent [B]Saves:[/B] Fort +16, Ref +12, Will +13 [B]Abilities:[/B] Str 30, Dex 15, Con 22, Int 2, Wis 12, Cha 4 [B]Skills:[/B] Climb +18, Hide +4, Listen +6, Move Silently +5, Spot +6, Swim +18 [B]Feats:[/B] Alertness, Improved Critical (bite), Power Attack, Stealthy, Weapon Focus (bite) [B]Environment:[/B] Any [B]Organization:[/B] Solitary or pack (5-10) [B]Challenge Rating:[/B] 7 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 17-24 HD (Huge); 25-48 HD (Gargantuan) [B]Level Adjustment:[/B] — Titanic rats are omnivorous scavengers, but will attack to defend their nests and territories. A typical titanic rat is 30 feet long and weighs about 30,000 pounds. [B]COMBAT[/B] Titanic rats attack fearlessly, biting and chewing with their sharp incisors. [B]Disease (Ex):[/B] Filth fever—bite, Fortitude DC 24, incubation period 1d3 days, damage [COLOR=Red]2d4[/COLOR] Dex and [COLOR=Red]2d4[/COLOR] Con. The save DC is Constitution-based. [B]Dire (Ex):[/B] A [/FONT][FONT=Arial]titanic rat[/FONT][FONT=Arial] is considered to be a dire animal for the purposes of saving throws. [B]Gnaw (Ex):[/B] A [/FONT][FONT=Arial]titanic rat[/FONT][FONT=Arial] deals automatic bite damage every round it maintains a grapple. [B]Improved Grab (Ex):[/B] To use this ability, a titanic rat must hit with a bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. [B]Trample (Ex):[/B] As a standard action during its turn each round, a titanic rat can trample a Large or smaller opponent. This attack deals 2d8+15 points of bludgeoning damage. A trampled opponent can attempt either an attack of opportunity at a –4 penalty or a Reflex save (DC 28) for half damage. The save DC is Strength-based. [B]Skills:[/B] Titanic rats have a +8 racial bonus on Swim checks. [/FONT][FONT=Arial]Titanic [/FONT][FONT=Arial]rats have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.[/FONT] [/QUOTE]
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