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Converting "Real World" Animals and Vermin
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<blockquote data-quote="lordxaviar" data-source="post: 5573404" data-attributes="member: 56673"><p>i converted to my set up for any who prefer</p><p></p><p>Opossum CR: ½ ; Sz: Tiny Animal; H: ; W: ; Age: ; HD: 1d8; Hp: 4; Init: +2; Spd: 20’(6 Sq), climb 20’; AC: 14; (+2 size, +2 Dex ), T: 14, FF: 12; BaB:0; Grap: -12; Atk: +4 melee (1d2 Bite); Full Atk: +4 melee (1d2 Bite); Spc/Rch: 2.5’/0’; SA: ; SQ: Feign death, low-light vision, scent, venom resistant + immunity; Lang: ; AL: N; Sv: F: +4, R: +4, W: +1; Abil: S: 3/-4, D: 15/+2, C: 12/+2, I: 1/-5, W: 12/+2, Ch: 4/-3 ; Weapro: ; Skills: Balance +6, Climb +10, Disguise +2*, Jump +6, Hide +10, Listen +3, Move Silently +2, Spot +3, Swim +6; Feats: Alertness, Weapon Finesse (B); Equip: ; Loot: ; Possess: ; Holdings: ; Treas: none; Tactics: Will run or feign death will attack only as last resort; RPGL: ; Descrip: This small creature the size of a cat has grey to black fur; black eyes; pink nose, feet and tail; black ears; and pointed nose, they will Hiss or growl and show their 50 sharp teeth when frightened; History: ; Envir: ; Org: Solitary, pair, or family (2-8); Lv Adv: ; Exp: ; Increased/Decrease Ability Scores: ; </p><p>Opossums are omnivorous marsupials that are usually solitary and nomadic, staying in one area as long as food and water are easily available. They are basically nocturnal but will be seen scavenging in the twilight hours as well. Opossums are excellent tree climbers and spend much of their time aloft. They are aided in this by sharp claws, which dig into bark, and by a long prehensile (gripping) tail that can be used as an extra limb. They do not however hang from their tails. Opossums nest in tree holes or in dens made by other animals.</p><p>One of the shortest lived mammals for its size, typically 2 to 4 years. Killed by many predators: humans (and cars), dogs, cats, owls, and larger wildlife.</p><p>Opossums feed mainly on carrion but will eat insects, earthworms, small mammals, fruits, frogs, birds (even chickens) eggs and snakes, and plants</p><p>This entry represents the larger species of opossum, about the size of a cat. Such opossums are typically 2 to 3 feet long (up to half of which is tail) and weigh between 5 and 16 pounds.</p><p>An opossum familiar grants its master a +4 bonus on saving throws against poison and is immune to snake venom</p><p></p><p>Combat: If threatened, an opossum will try to escape up a nearby tree or feign death. If cornered, it exhibits a threatening posture, hissing and making low growls. A desperate opossum may bite.</p><p>Feign Death (Ex): An opossum can play dead with great accuracy. It lies stiffly on its side and secretes a foul odor, so it looks and smells like a dead animal. Although able to smell, hear, and know what is going on, the opossum is effectively blind while feigning death.</p><p>A creature examining the opossum may attempt a Heal or Spot check opposed by the opossum's Disguise check to detect the ruse. The opossum gains a +8 circumstance bonus on Disguise checks to feign death. </p><p>Venom Resistant (Ex): Opossums have a +4 racial bonus on saves against poison as adults and are immune to snake venom.</p><p>Skills: Opossums have a +4 racial bonus on Balance and Swim checks. Opossums have a +8 racial bonus on Climb checks. They can use their Dexterity modifier instead of their Strength modifier for Climb, Jump and Swim checks. +2 att via Size</p><p>Originally appeared in Monstrous Compendium Volume Two (1989).</p><p><span style="font-size: 18px">1□□□□</span></p><p><span style="font-size: 18px"></span></p></blockquote><p></p>
[QUOTE="lordxaviar, post: 5573404, member: 56673"] i converted to my set up for any who prefer Opossum CR: ½ ; Sz: Tiny Animal; H: ; W: ; Age: ; HD: 1d8; Hp: 4; Init: +2; Spd: 20’(6 Sq), climb 20’; AC: 14; (+2 size, +2 Dex ), T: 14, FF: 12; BaB:0; Grap: -12; Atk: +4 melee (1d2 Bite); Full Atk: +4 melee (1d2 Bite); Spc/Rch: 2.5’/0’; SA: ; SQ: Feign death, low-light vision, scent, venom resistant + immunity; Lang: ; AL: N; Sv: F: +4, R: +4, W: +1; Abil: S: 3/-4, D: 15/+2, C: 12/+2, I: 1/-5, W: 12/+2, Ch: 4/-3 ; Weapro: ; Skills: Balance +6, Climb +10, Disguise +2*, Jump +6, Hide +10, Listen +3, Move Silently +2, Spot +3, Swim +6; Feats: Alertness, Weapon Finesse (B); Equip: ; Loot: ; Possess: ; Holdings: ; Treas: none; Tactics: Will run or feign death will attack only as last resort; RPGL: ; Descrip: This small creature the size of a cat has grey to black fur; black eyes; pink nose, feet and tail; black ears; and pointed nose, they will Hiss or growl and show their 50 sharp teeth when frightened; History: ; Envir: ; Org: Solitary, pair, or family (2-8); Lv Adv: ; Exp: ; Increased/Decrease Ability Scores: ; Opossums are omnivorous marsupials that are usually solitary and nomadic, staying in one area as long as food and water are easily available. They are basically nocturnal but will be seen scavenging in the twilight hours as well. Opossums are excellent tree climbers and spend much of their time aloft. They are aided in this by sharp claws, which dig into bark, and by a long prehensile (gripping) tail that can be used as an extra limb. They do not however hang from their tails. Opossums nest in tree holes or in dens made by other animals. One of the shortest lived mammals for its size, typically 2 to 4 years. Killed by many predators: humans (and cars), dogs, cats, owls, and larger wildlife. Opossums feed mainly on carrion but will eat insects, earthworms, small mammals, fruits, frogs, birds (even chickens) eggs and snakes, and plants This entry represents the larger species of opossum, about the size of a cat. Such opossums are typically 2 to 3 feet long (up to half of which is tail) and weigh between 5 and 16 pounds. An opossum familiar grants its master a +4 bonus on saving throws against poison and is immune to snake venom Combat: If threatened, an opossum will try to escape up a nearby tree or feign death. If cornered, it exhibits a threatening posture, hissing and making low growls. A desperate opossum may bite. Feign Death (Ex): An opossum can play dead with great accuracy. It lies stiffly on its side and secretes a foul odor, so it looks and smells like a dead animal. Although able to smell, hear, and know what is going on, the opossum is effectively blind while feigning death. A creature examining the opossum may attempt a Heal or Spot check opposed by the opossum's Disguise check to detect the ruse. The opossum gains a +8 circumstance bonus on Disguise checks to feign death. Venom Resistant (Ex): Opossums have a +4 racial bonus on saves against poison as adults and are immune to snake venom. Skills: Opossums have a +4 racial bonus on Balance and Swim checks. Opossums have a +8 racial bonus on Climb checks. They can use their Dexterity modifier instead of their Strength modifier for Climb, Jump and Swim checks. +2 att via Size Originally appeared in Monstrous Compendium Volume Two (1989). [SIZE=5]1□□□□ [/SIZE] [/QUOTE]
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