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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 5975054" data-attributes="member: 57383"><p>I have two copies of the 1977 original <em>Monster Manual</em>. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p></p><p></p><p>Would it surprise you to hear "no". <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>I thought about the 1d3 bite, but it just felt weird when every other 3E cat I could find had a bite base damage better than its claw base damage. </p><p></p><p>The AD&D house cat has a single 1d2 damage "claws" attack and a 1 damage bite attack, while the 3E version has changed that to 1d2/1d2/1d3 claw/claw/bite, which is in line with all the other cats (Small-sized <em>Races of Faerun</em> Lynx 1d3/1d3/1d4; Medium-sized Leopard 1d4/1d4/1d6; Large-sized Lion 1d6/1d6/1d8).</p><p></p><p>Giving the Wild Cat conversion a d3/d3/d4 claw/claw/bite fits neatly into that progression. They gave the common house cat a damage dice boost from AD&D to 3E, so giving the Wild Cat one on its bite and having fit in with all of the other kitties seems the best way to go.</p><p></p><p>The Giant Lynx doesn't have Dex 19 'cause its magic, it has Dex 19 because it's a Medium-sized Cat like the Dex 19 leopard.</p><p></p><p>I'm approaching the Wild Cat like it's a little leopard rather than an enlarged housecat, since the original has such impressive combat abilities for a feline of its size. Another useful comparison is the SRD Dog, which has the same size and a similar weight (20-50 lbs) to this Wild Cat conversion.</p><p></p><p>Furthermore, an AD&D Wild Cat has AC 5, which is one point better than an AD&D housecat's AC 6 and is two points better than an AD&D wild dog's AC 7. The only practical way to give our wild cat that is to give it a higher Dex or add some natural armour. I suppose I could have given it +1 NA like a Leopard and Dex 17.</p><p></p><p>Reversing standard Advancements to make a Leopard & Lion Small gives the following comparisons:</p><p></p><p>Dog - Str 13, Dex 17, Con 15, +1 NA</p><p>Small Leopard - Str 12, Dex 21, Con 13, +1 NA</p><p>Small Lion - Str 9, Dex 21, Con 11, +1 NA</p><p></p><p>So, as you see, I've put the Wild Cat in the lowest bracket for Strength (Str modifier -1 like a "smallified" Lion), in the middle on Dex and Con, and cut its natural armour (like the common house Cat).</p><p></p><p>That seems pretty reasonable to me.</p><p></p><p>It should certainly have a higher Dexterity than a <em><strong>dog</strong><strong>!</strong></em></p><p></p><p>If you force me too I <em>might</em> agree to lower the Con to 11, but I'd rather not as they're described as being "tougher" than domestic cats, so I think they need the +1 Con bonus.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5975054, member: 57383"] I have two copies of the 1977 original [I]Monster Manual[/I]. :blush: Would it surprise you to hear "no". :p I thought about the 1d3 bite, but it just felt weird when every other 3E cat I could find had a bite base damage better than its claw base damage. The AD&D house cat has a single 1d2 damage "claws" attack and a 1 damage bite attack, while the 3E version has changed that to 1d2/1d2/1d3 claw/claw/bite, which is in line with all the other cats (Small-sized [I]Races of Faerun[/I] Lynx 1d3/1d3/1d4; Medium-sized Leopard 1d4/1d4/1d6; Large-sized Lion 1d6/1d6/1d8). Giving the Wild Cat conversion a d3/d3/d4 claw/claw/bite fits neatly into that progression. They gave the common house cat a damage dice boost from AD&D to 3E, so giving the Wild Cat one on its bite and having fit in with all of the other kitties seems the best way to go. The Giant Lynx doesn't have Dex 19 'cause its magic, it has Dex 19 because it's a Medium-sized Cat like the Dex 19 leopard. I'm approaching the Wild Cat like it's a little leopard rather than an enlarged housecat, since the original has such impressive combat abilities for a feline of its size. Another useful comparison is the SRD Dog, which has the same size and a similar weight (20-50 lbs) to this Wild Cat conversion. Furthermore, an AD&D Wild Cat has AC 5, which is one point better than an AD&D housecat's AC 6 and is two points better than an AD&D wild dog's AC 7. The only practical way to give our wild cat that is to give it a higher Dex or add some natural armour. I suppose I could have given it +1 NA like a Leopard and Dex 17. Reversing standard Advancements to make a Leopard & Lion Small gives the following comparisons: Dog - Str 13, Dex 17, Con 15, +1 NA Small Leopard - Str 12, Dex 21, Con 13, +1 NA Small Lion - Str 9, Dex 21, Con 11, +1 NA So, as you see, I've put the Wild Cat in the lowest bracket for Strength (Str modifier -1 like a "smallified" Lion), in the middle on Dex and Con, and cut its natural armour (like the common house Cat). That seems pretty reasonable to me. It should certainly have a higher Dexterity than a [I][B]dog[/B][B]![/B][/I] If you force me too I [I]might[/I] agree to lower the Con to 11, but I'd rather not as they're described as being "tougher" than domestic cats, so I think they need the +1 Con bonus. [/QUOTE]
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