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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 6310588" data-attributes="member: 57383"><p><strong>Rough-Skinned Newt Working Draft</strong></p><p></p><p><strong><span style="font-size: 15px">Newt, Rough-Skinned</span></strong></p><p>Diminutive Animal</p><p><strong>Hit Dice:</strong> ¼d8 (1 hp)</p><p><strong>Initiative:</strong> +0</p><p><strong>Speed:</strong> 15 ft. (3 squares), climb 15 ft., swim 15 ft.</p><p><strong>Armor Class:</strong> 14 (+4 size), touch 14, flat-footed 14</p><p><strong>Base Attack/Grapple:</strong> +0/-17</p><p><strong>Attack:</strong> Bite +4 melee (1d3-5 plus skin poison)</p><p><strong>Full Attack:</strong> Bite +4 melee (1d3-5 plus skin poison)</p><p><strong>Space/Reach:</strong> 1 ft./0 ft.</p><p><strong>Special Attacks:</strong> Poison</p><p><strong>Special Qualities:</strong> Amphibious, low-light vision</p><p><strong>Saves:</strong> Fort +2, Ref +2, Will +1</p><p><strong>Abilities:</strong> Str 1, Dex 11, Con 10, Int 1, Wis 12, Cha 2</p><p><strong>Skills:</strong> Balance +8, Climb +8, Hide +14, Listen +3, Move Silently +2, Spot +3, Swim +8</p><p><strong>Feats:</strong> Stealthy, Weapon Finesseᴮ</p><p><strong>Environment:</strong> Temperate plains and forests</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 1/3</p><p><strong>Advancement:</strong> —</p><p><strong>Level Adjustment:</strong> —</p><p></p><p><em>A tiny brownish salamander about as long as a human hand. It has granular skin and a bright yellow-orange belly.</em></p><p></p><p>Rough-skinned newts are poisonous amphibians. The adults spend most of their time on dry land, but usually live close to the freshwater ponds and streams they use for breeding. These newts eat insect and worms much smaller than themselves.</p><p></p><p>A typical rough-skinned newt is up to six inches long (half of which is tail) and weighs less than an ounce.</p><p></p><p><strong>COMBAT</strong></p><p>A rough-skinned newt might bite an attacker in self defense but is more likely to hide. It mostly relies on its poison to protect itself.</p><p></p><p><strong> Amphibious (Ex):</strong> Rough-skinned newts can breathe both air and water, although they rarely travel very far from water.</p><p></p><p><strong>Poison (Ex):</strong> A rough-skinned newt's skin and many of its internal organs are poisonous. The save DCs are Constitution-based.</p><p></p><p><em>Skin poison:</em> Contact (including bite attack or grapple), Fortitude DC 10, initial and secondary damage 1d4 Dex.</p><p></p><p><em>Organ poison:</em> Ingestion, Fortitude DC 10, initial damage 1d6 Dex and secondary damage 1d10 Dex. If the victim's Dexterity reaches 0, the victim cannot breath for 2d10+10 rounds, which may cause suffocation.</p><p></p><p><strong>Skills:</strong> Rough-skinned newts have a +8 racial bonus on Balance checks. They also have a +8 racial bonus on Climb or Swim checks and can always choose to take 10 on Climb or Swim checks, even if rushed or threatened. Rough-skinned newts use their Dexterity modifier instead of their Strength modifier for Climb checks. It can use the run action while swimming, provided it swims in a straight line.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6310588, member: 57383"] [b]Rough-Skinned Newt Working Draft[/b] [B][SIZE=4]Newt, Rough-Skinned[/SIZE][/B] Diminutive Animal [B]Hit Dice:[/B] ¼d8 (1 hp) [B]Initiative:[/B] +0 [B]Speed:[/B] 15 ft. (3 squares), climb 15 ft., swim 15 ft. [B]Armor Class:[/B] 14 (+4 size), touch 14, flat-footed 14 [B]Base Attack/Grapple:[/B] +0/-17 [B]Attack:[/B] Bite +4 melee (1d3-5 plus skin poison) [B]Full Attack:[/B] Bite +4 melee (1d3-5 plus skin poison) [B]Space/Reach:[/B] 1 ft./0 ft. [B]Special Attacks:[/B] Poison [B]Special Qualities:[/B] Amphibious, low-light vision [B]Saves:[/B] Fort +2, Ref +2, Will +1 [B]Abilities:[/B] Str 1, Dex 11, Con 10, Int 1, Wis 12, Cha 2 [B]Skills:[/B] Balance +8, Climb +8, Hide +14, Listen +3, Move Silently +2, Spot +3, Swim +8 [B]Feats:[/B] Stealthy, Weapon Finesseᴮ [B]Environment:[/B] Temperate plains and forests [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 1/3 [B]Advancement:[/B] — [B]Level Adjustment:[/B] — [I]A tiny brownish salamander about as long as a human hand. It has granular skin and a bright yellow-orange belly.[/I] Rough-skinned newts are poisonous amphibians. The adults spend most of their time on dry land, but usually live close to the freshwater ponds and streams they use for breeding. These newts eat insect and worms much smaller than themselves. A typical rough-skinned newt is up to six inches long (half of which is tail) and weighs less than an ounce. [B]COMBAT[/B] A rough-skinned newt might bite an attacker in self defense but is more likely to hide. It mostly relies on its poison to protect itself. [B] Amphibious (Ex):[/B] Rough-skinned newts can breathe both air and water, although they rarely travel very far from water. [B]Poison (Ex):[/B] A rough-skinned newt's skin and many of its internal organs are poisonous. The save DCs are Constitution-based. [I]Skin poison:[/I] Contact (including bite attack or grapple), Fortitude DC 10, initial and secondary damage 1d4 Dex. [I]Organ poison:[/I] Ingestion, Fortitude DC 10, initial damage 1d6 Dex and secondary damage 1d10 Dex. If the victim's Dexterity reaches 0, the victim cannot breath for 2d10+10 rounds, which may cause suffocation. [B]Skills:[/B] Rough-skinned newts have a +8 racial bonus on Balance checks. They also have a +8 racial bonus on Climb or Swim checks and can always choose to take 10 on Climb or Swim checks, even if rushed or threatened. Rough-skinned newts use their Dexterity modifier instead of their Strength modifier for Climb checks. It can use the run action while swimming, provided it swims in a straight line. [/QUOTE]
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