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Converting real world styles
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<blockquote data-quote="Tobithus" data-source="post: 36976" data-attributes="member: 2015"><p><strong>My attempt at a conversion</strong></p><p></p><p>Thanks for the examples.</p><p></p><p>How does this conversion sound?</p><p></p><p>"Dance Combat" (with apologies to Marcus)</p><p></p><p>A calisthenics, dance and combat system based on Australian animal forms</p><p></p><p>"Green Sea Turtle Stance" The hands of the practitioner become as the flippers of a Green Sea Turtle, pushing along and out, palms outwards. The practitioner huddles down, head tucked slightly. Headbutts, knees, grabs, elbows and holdbreakers etc. are employed. This is a largely defensive stance.</p><p></p><p>"Emu Stance" </p><p></p><p>The practitioner shuffles side to side, shaking themselves as an Emu does. Punches and kicks are mainly employed, striking the opponent from a distance. Example: Shuffle, punch, kick, shuffle. </p><p></p><p>Snake Stance:</p><p></p><p>The practitioner cocks the wrist of their hand and twists their body, striking with their hand at the face, groin etc of the opponent. Elbows are also employed in this stance, as are kicks and punches. </p><p></p><p> Skill Focus on one particular stance brings the following benefits</p><p></p><p>Green Sea Turtle:</p><p></p><p>AC improved by 2 per slot spent</p><p>Grapple +1 per slot spent</p><p>Recommended complementary Feats: Toughness</p><p></p><p>Emu </p><p>+1 to punching and kicking attacks</p><p>+1 Dodging</p><p></p><p>Recommended Feats:</p><p>Dodging, Evasion. </p><p></p><p>Snake: </p><p></p><p>+1 to called shots on specific areas of the body</p><p>+1 to initiative when attacking </p><p>Can strike twice a round as a partial action, then complete round.</p></blockquote><p></p>
[QUOTE="Tobithus, post: 36976, member: 2015"] [b]My attempt at a conversion[/b] Thanks for the examples. How does this conversion sound? "Dance Combat" (with apologies to Marcus) A calisthenics, dance and combat system based on Australian animal forms "Green Sea Turtle Stance" The hands of the practitioner become as the flippers of a Green Sea Turtle, pushing along and out, palms outwards. The practitioner huddles down, head tucked slightly. Headbutts, knees, grabs, elbows and holdbreakers etc. are employed. This is a largely defensive stance. "Emu Stance" The practitioner shuffles side to side, shaking themselves as an Emu does. Punches and kicks are mainly employed, striking the opponent from a distance. Example: Shuffle, punch, kick, shuffle. Snake Stance: The practitioner cocks the wrist of their hand and twists their body, striking with their hand at the face, groin etc of the opponent. Elbows are also employed in this stance, as are kicks and punches. Skill Focus on one particular stance brings the following benefits Green Sea Turtle: AC improved by 2 per slot spent Grapple +1 per slot spent Recommended complementary Feats: Toughness Emu +1 to punching and kicking attacks +1 Dodging Recommended Feats: Dodging, Evasion. Snake: +1 to called shots on specific areas of the body +1 to initiative when attacking Can strike twice a round as a partial action, then complete round. [/QUOTE]
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