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Converting Spelljammer creatures
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<blockquote data-quote="Cleon" data-source="post: 5396833" data-attributes="member: 57383"><p>Here's the SRD <em>sword of life stealing</em>:</p><p></p><p></p><p></p><p>However I would prefer to make it a longsword version of the SRD's Life-Drinker, since that matches the Fool's caster level:</p><p></p><p></p><p></p><p>So, how about this:<p style="margin-left: 20px"><strong>Death-Stealer</strong></p> <p style="margin-left: 20px">This +2 longsword is favored by undead and constructs, who do not suffer its drawback. A <em>death-stealer</em> bestows one negative levels on its target whenever it deals damage, just as if its target had been struck by an undead creature, if the sword deals a critical hit it bestows two negative levels. One day after being struck, subjects must make a DC 16 Fortitude save for each negative level or lose a character level.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Each time the sword bestows negative levels to a foe, it also bestows one negative level on the wielder. These negative levels last until the wielder stops bearing the sword for 1 hour.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Finally, whenever 1 <em>death-stealer</em> slays a living, corporeal creature the corpse is turned into a zombie under the control of the wielder, as per the spell <em>animate dead</em> (caster level 13th).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Strong necromancy; CL 13th; Craft Magic Arms and Armor, <em>animate dead</em>, <em>enervation</em>; Price 30,315 gp; Cost 15,315 gp + 1,200 XP.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5396833, member: 57383"] Here's the SRD [I]sword of life stealing[/I]: However I would prefer to make it a longsword version of the SRD's Life-Drinker, since that matches the Fool's caster level: So, how about this:[INDENT][B]Death-Stealer[/B] This +2 longsword is favored by undead and constructs, who do not suffer its drawback. A [I]death-stealer[/I] bestows one negative levels on its target whenever it deals damage, just as if its target had been struck by an undead creature, if the sword deals a critical hit it bestows two negative levels. One day after being struck, subjects must make a DC 16 Fortitude save for each negative level or lose a character level. Each time the sword bestows negative levels to a foe, it also bestows one negative level on the wielder. These negative levels last until the wielder stops bearing the sword for 1 hour. Finally, whenever 1 [I]death-stealer[/I] slays a living, corporeal creature the corpse is turned into a zombie under the control of the wielder, as per the spell [I]animate dead[/I] (caster level 13th). Strong necromancy; CL 13th; Craft Magic Arms and Armor, [I]animate dead[/I], [I]enervation[/I]; Price 30,315 gp; Cost 15,315 gp + 1,200 XP.[/INDENT] [/QUOTE]
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