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Converting Spelljammer creatures
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<blockquote data-quote="Cleon" data-source="post: 5405432" data-attributes="member: 57383"><p>Just to remind us, a <em>staff of conjuration</em> can cast <em>unseen servant</em> (1 charge), <em>summon swarm</em> (1 charge), <em>stinking cloud</em> (1 charge), <em>minor creation</em> (2 charges), <em>cloudkill </em>(2 charges) and <em>summon monster VI</em> (3 charges).</p><p></p><p>If the Fool has a <em>staff of conjuration</em> it has less use of the Augment Summoning, since it'll can summon combat monsters using its staff's <em>monster summoning VI</em>.</p><p></p><p>How about swapping Augment Summoning for Greater Spell Focus (conjuration)?</p><p></p><p>***</p><p></p><p>We'd better have the spell selection strong on conjuration and enchantments, since the Fool has focus in those abilities.</p><p></p><p>Here's some possibilities:</p><p></p><p><strong>Conjuration:</strong> <em>acid fog</em> (6th), <em>planar binding</em> (6th), <em>cloudkill</em> (5th), <em>teleport</em> (5th), <em>black tentacles</em> (4th), <em>stinking cloud </em>(3rd - Heightened), <em>acid arrow</em> (2nd - Empowered), <em>glitterdust</em> (2nd) <span style="color: Red">I'd probably cut the <em>cloudkill</em> and just leave it with the staff, but a Heightened <em>stinking cloud</em> is a lot more effective if the Fool casts it.</span></p><p></p><p><strong>Enchantment:</strong> <em>mass hold person</em> (7th), <em>hold monster</em> (5th), <em>mind fog</em> (5th), <em>charm monster</em> (4th), <em>hideous laughter</em> (2nd - Heightened), <em>touch of idiocy</em> (2nd - Empowered and/or Heightened?)</p></blockquote><p></p>
[QUOTE="Cleon, post: 5405432, member: 57383"] Just to remind us, a [I]staff of conjuration[/I] can cast [I]unseen servant[/I] (1 charge), [I]summon swarm[/I] (1 charge), [I]stinking cloud[/I] (1 charge), [I]minor creation[/I] (2 charges), [I]cloudkill [/I](2 charges) and [I]summon monster VI[/I] (3 charges). If the Fool has a [I]staff of conjuration[/I] it has less use of the Augment Summoning, since it'll can summon combat monsters using its staff's [I]monster summoning VI[/I]. How about swapping Augment Summoning for Greater Spell Focus (conjuration)? *** We'd better have the spell selection strong on conjuration and enchantments, since the Fool has focus in those abilities. Here's some possibilities: [B]Conjuration:[/B] [I]acid fog[/I] (6th), [I]planar binding[/I] (6th), [I]cloudkill[/I] (5th), [I]teleport[/I] (5th), [I]black tentacles[/I] (4th), [I]stinking cloud [/I](3rd - Heightened), [I]acid arrow[/I] (2nd - Empowered), [I]glitterdust[/I] (2nd) [COLOR=Red]I'd probably cut the [I]cloudkill[/I] and just leave it with the staff, but a Heightened [I]stinking cloud[/I] is a lot more effective if the Fool casts it.[/COLOR] [B]Enchantment:[/B] [I]mass hold person[/I] (7th), [I]hold monster[/I] (5th), [I]mind fog[/I] (5th), [I]charm monster[/I] (4th), [I]hideous laughter[/I] (2nd - Heightened), [I]touch of idiocy[/I] (2nd - Empowered and/or Heightened?) [/QUOTE]
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