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General Tabletop Discussion
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Converting Spelljammer creatures
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<blockquote data-quote="Cleon" data-source="post: 5465174" data-attributes="member: 57383"><p>Too late! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>There are a few typos in the Master lich.</p><p></p><p>Firstly, the very first sentence has two ls instead of is:</p><p></p><p>"A master lich is a <span style="color: Red">variatlon</span> of the standard lich developed from a combination of <span style="color: Red">incantatlons</span>"</p><p></p><p>Secondly, there are a couple of problems with the Locus Point entry. Shouldn't it be <em>detect evil</em> in "This locus point is a 5 ft. square that radiates faint evil to a <span style="color: Red">detect magic </span>spell."</p><p>Better cut the "remains" from "if the floor is destroyed by a disintegrate spell it just leaves the locus point <span style="color: Red">remains </span>hovering in mid air."</p><p></p><p>Thirdly, the Archmage's attack line has still got a "weapon +16/+11 ranged (xdx)" and is missing a gap in the first "+16melee". It should be:</p><p></p><p>Attack: Touch +11 melee touch (3d6+5) or <em>staff of fiery power</em> +16 melee (1d6+6 plus 1d6 fire)</p><p>Full Attack: Touch +11/+6 melee touch (3d6+5) or <em>staff of fiery power</em> +16/+11 melee (1d6+6 plus 1d6 fire)</p><p></p><p>Apart from those quibbles I <s>think</s> hope we're done.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5465174, member: 57383"] Too late! :lol: There are a few typos in the Master lich. Firstly, the very first sentence has two ls instead of is: "A master lich is a [COLOR=Red]variatlon[/COLOR] of the standard lich developed from a combination of [COLOR=Red]incantatlons[/COLOR]" Secondly, there are a couple of problems with the Locus Point entry. Shouldn't it be [I]detect evil[/I] in "This locus point is a 5 ft. square that radiates faint evil to a [COLOR=Red]detect magic [/COLOR]spell." Better cut the "remains" from "if the floor is destroyed by a disintegrate spell it just leaves the locus point [COLOR=Red]remains [/COLOR]hovering in mid air." Thirdly, the Archmage's attack line has still got a "weapon +16/+11 ranged (xdx)" and is missing a gap in the first "+16melee". It should be: Attack: Touch +11 melee touch (3d6+5) or [I]staff of fiery power[/I] +16 melee (1d6+6 plus 1d6 fire) Full Attack: Touch +11/+6 melee touch (3d6+5) or [I]staff of fiery power[/I] +16/+11 melee (1d6+6 plus 1d6 fire) Apart from those quibbles I [S]think[/S] hope we're done. [/QUOTE]
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