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Converting Spelljammer creatures
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<blockquote data-quote="Cleon" data-source="post: 6425558" data-attributes="member: 57383"><p>Okay then, let's sort out the basics.</p><p></p><p>Colossal Aberration with 58 Hit Dice and twenty tentacle attacks.</p><p></p><p>What Space/Reach shall we give it? The original dimensions suggest 120 ft./30 ft. (500 ft. with tentacles).</p><p></p><p>We gave the SR 9 Gammaroid a fly speed of 450 ft., suggesting we should give the SR 4 Gossamer Noble a fly speed of 200 ft. I doubt it's very agile, so I think maneouvrability (clumsy) is in order.</p><p></p><p>The AC 4 means it must have at least some natural armour.</p><p></p><p>Ability-wise I'm not so sure. Apart from having an Int of 1 or 2 we don't have much to go on. We could scale up the standard gossamer and tweak it from there.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6425558, member: 57383"] Okay then, let's sort out the basics. Colossal Aberration with 58 Hit Dice and twenty tentacle attacks. What Space/Reach shall we give it? The original dimensions suggest 120 ft./30 ft. (500 ft. with tentacles). We gave the SR 9 Gammaroid a fly speed of 450 ft., suggesting we should give the SR 4 Gossamer Noble a fly speed of 200 ft. I doubt it's very agile, so I think maneouvrability (clumsy) is in order. The AC 4 means it must have at least some natural armour. Ability-wise I'm not so sure. Apart from having an Int of 1 or 2 we don't have much to go on. We could scale up the standard gossamer and tweak it from there. [/QUOTE]
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