Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Spelljammer creatures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 6463664" data-attributes="member: 57383"><p>I'm OK with the Poison in the current draft, but would be happy to consider any modifications you fancy.</p><p></p><p></p><p></p><p>Well it is still "redded out" for review.</p><p></p><p>Rather than having it simply collapsing in the gravity/air envelope of an object larger than itself, I was thinking we could just have it take damage that scales to the size of the object.</p><p></p><p>Maybe something like 1d12 damage, plus an additional 1d12 for every time the weight multiplies by 10? That way it'd still take fatal damage if it gets too close to a planet but is able to survive brief contact with larger objects close to its own size (e.g. combat with a Gammaroid).</p><p></p><p>For example, if an average Noble Gossamer weighs somewhere around 400 to 500 tons, a 2,000,000-ton Gammaroid is 5,000 to 4,000 times heavier and would cause 4d12 "gravitational" damage per round to a Noble Gossamer within its zone of influence.</p><p></p><p>(A Noble Gossamer is 120-250 feet in diameter in the MC9, if we start at 120 ft. and scale up the 6-inch diameter 1-ounce Standard Gossamer we converted, the weight comes out at 432 tons)</p><p></p><p>It'd be simpler if we say it "collapses" in the gravity field of a planet(oid) sized object, but is fine near smaller objects. Maybe have it so it takes an object a million times more massive than it to kill it?</p><p></p><p>Alternatively, we could combine the two into a little "Gravitational Damage by size/mass" table like we did with the Gossamer Swarm.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6463664, member: 57383"] I'm OK with the Poison in the current draft, but would be happy to consider any modifications you fancy. Well it is still "redded out" for review. Rather than having it simply collapsing in the gravity/air envelope of an object larger than itself, I was thinking we could just have it take damage that scales to the size of the object. Maybe something like 1d12 damage, plus an additional 1d12 for every time the weight multiplies by 10? That way it'd still take fatal damage if it gets too close to a planet but is able to survive brief contact with larger objects close to its own size (e.g. combat with a Gammaroid). For example, if an average Noble Gossamer weighs somewhere around 400 to 500 tons, a 2,000,000-ton Gammaroid is 5,000 to 4,000 times heavier and would cause 4d12 "gravitational" damage per round to a Noble Gossamer within its zone of influence. (A Noble Gossamer is 120-250 feet in diameter in the MC9, if we start at 120 ft. and scale up the 6-inch diameter 1-ounce Standard Gossamer we converted, the weight comes out at 432 tons) It'd be simpler if we say it "collapses" in the gravity field of a planet(oid) sized object, but is fine near smaller objects. Maybe have it so it takes an object a million times more massive than it to kill it? Alternatively, we could combine the two into a little "Gravitational Damage by size/mass" table like we did with the Gossamer Swarm. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting Spelljammer creatures
Top