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Converting Spelljammer creatures
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<blockquote data-quote="Cleon" data-source="post: 6575454" data-attributes="member: 57383"><p>I'll stick those stats in with the next update.</p><p></p><p></p><p></p><p>I was thinking the "basic queen" and the "secondary queens" would use the same monster entry - since they are the same creature! - but most Isopterite colonies will be led by a Queen who's advanced to Colossal size and become immobile.</p><p></p><p>I was thinking we'd base the social structure on real-life termites, something like:</p><p></p><p>There'll only be one Queen per colony, but there'll probably be a number of secondary queens. If the Queen dies, the Hive Mind will go down until one of the secondaries can re-establish it (which probably requires her to kill or banish the other secondary queens). If there are no secondary queens, then either a "nymph" or a female worker will develop into a queen, but this would take a lot longer.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6575454, member: 57383"] I'll stick those stats in with the next update. I was thinking the "basic queen" and the "secondary queens" would use the same monster entry - since they are the same creature! - but most Isopterite colonies will be led by a Queen who's advanced to Colossal size and become immobile. I was thinking we'd base the social structure on real-life termites, something like: There'll only be one Queen per colony, but there'll probably be a number of secondary queens. If the Queen dies, the Hive Mind will go down until one of the secondaries can re-establish it (which probably requires her to kill or banish the other secondary queens). If there are no secondary queens, then either a "nymph" or a female worker will develop into a queen, but this would take a lot longer. [/QUOTE]
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