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Converting True Dragons
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<blockquote data-quote="Cleon" data-source="post: 5151185" data-attributes="member: 57383"><p>That all sounds good to me.</p><p></p><p>I'm thinking we should do something with the "During a dive, a hawkdragon can only attack with its claws and tail, but all hits are at +4 on the die, damage is doubled" bit of the description. Some variant of the Pounce special attack?</p><p></p><p>Revision #2:</p><p></p><p><strong>Hawkdragon</strong></p><p>Tiny Dragon</p><p>Hit Dice: 1d12+1 (7)</p><p>Speed: 30 ft. (6 squares), fly 100 ft. (good)</p><p>Armor Class: 16 (+2 size, +2 Dex, +2 natural)</p><p>Abilities: Str 6, Dex 15, Con 13, Int 7, Wis 14, Cha 10</p><p>Attack: Bite +5 melee (1d4-2)</p><p>Full Attack: Bite +5 melee (1d4-2) and 2 claws +3 melee (1d2-2) and tail +3 melee (1d2-2)</p><p> Advancement: 2-3 HD (Small)</p><p>Feats: Weapon Finesse (B) plus Multiattack ?</p><p> </p><p> <strong>Combat</strong></p><p> <em>Breath Weapon (Su)</em> - 10-foot cone of toxic vapours usable once every 1d4+1 rounds. All creatures inside must succeed at a DC 11 Fort save or be nauseated for 1d4+1 rounds. Hawkdragons and creatures with immunity to poison are not affected. The save DC is Constitution-based.</p><p> </p><p> <em>Eye Gouge (Ex)</em> - If a hawkdragon scores a critical hit with a claw while making a swoop attack (see below), the target must succeed at a DC 12 Reflex save or lose an eye. Treat the target as permanently <em>dazzled</em> if only lose some of their eyes, or <em>blinded</em> if they lose all their eyes. The save DC is Dexterity based.</p><p> </p><p> <em>Protection From Arrows (Su)</em> - continuous DR 10/magic versus ranged weapons?</p><p></p><p><em>Swoop (Ex):</em> If a flying hawkdragon charges or dives at a foe, it can make a full attack with both claws and its tail, doing double damage with any attacks that hit: 2 claws at +5 melee (2d2-2) and a tail attack at +3 melee (2d2-2). If either of its claw attacks hit it can attempt an eye gouge (see above).</p></blockquote><p></p>
[QUOTE="Cleon, post: 5151185, member: 57383"] That all sounds good to me. I'm thinking we should do something with the "During a dive, a hawkdragon can only attack with its claws and tail, but all hits are at +4 on the die, damage is doubled" bit of the description. Some variant of the Pounce special attack? Revision #2: [B]Hawkdragon[/B] Tiny Dragon Hit Dice: 1d12+1 (7) Speed: 30 ft. (6 squares), fly 100 ft. (good) Armor Class: 16 (+2 size, +2 Dex, +2 natural) Abilities: Str 6, Dex 15, Con 13, Int 7, Wis 14, Cha 10 Attack: Bite +5 melee (1d4-2) Full Attack: Bite +5 melee (1d4-2) and 2 claws +3 melee (1d2-2) and tail +3 melee (1d2-2) Advancement: 2-3 HD (Small) Feats: Weapon Finesse (B) plus Multiattack ? [B]Combat[/B] [I]Breath Weapon (Su)[/I] - 10-foot cone of toxic vapours usable once every 1d4+1 rounds. All creatures inside must succeed at a DC 11 Fort save or be nauseated for 1d4+1 rounds. Hawkdragons and creatures with immunity to poison are not affected. The save DC is Constitution-based. [I]Eye Gouge (Ex)[/I] - If a hawkdragon scores a critical hit with a claw while making a swoop attack (see below), the target must succeed at a DC 12 Reflex save or lose an eye. Treat the target as permanently [I]dazzled[/I] if only lose some of their eyes, or [I]blinded[/I] if they lose all their eyes. The save DC is Dexterity based. [I]Protection From Arrows (Su)[/I] - continuous DR 10/magic versus ranged weapons? [I]Swoop (Ex):[/I] If a flying hawkdragon charges or dives at a foe, it can make a full attack with both claws and its tail, doing double damage with any attacks that hit: 2 claws at +5 melee (2d2-2) and a tail attack at +3 melee (2d2-2). If either of its claw attacks hit it can attempt an eye gouge (see above). [/QUOTE]
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