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Converting True Dragons
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<blockquote data-quote="Cleon" data-source="post: 5271875" data-attributes="member: 57383"><p>The spellcasting goes up to a 4th level spells, which is pretty good when compared to 1st edition <em><strong>Monster Manual</strong></em> dragons. It's about the same as a Blue or Red if I remember correctly.</p><p></p><p>Thus, I'd go for Bronze Dragon spellcasting.</p><p></p><p>Let's give them a Brass/Black's HD, for the sake of argument.</p><p></p><p>Brass Dragon's spell resistance, say.</p><p></p><p>So how about:</p><p></p><p>A black's AC</p><p>A blue's speed</p><p>Average of a brass & bronze's Int</p><p> A brass or black's size and HD (they're both the same)</p><p>A brass's spell resistance</p><p>A bronze spellcasting</p><p></p><p>Putting that together would give:</p><p></p><p>[code][FONT=Courier New]Auburn Dragons by Age</p><p>Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Atk/Grp Attack Fort Ref Will Breath Weapon (DC) Frightful Presence DC</p><p>Wyrmling T 4d12+4 (30) 11 10 13 12 14 13 +4/-4 +6 +5 +4 +6 2d4 lightning or 1d4 sylvan flames (13) 13</p><p>Very young S 7d12+7 (52) 13 10 13 12 14 13 +7/+4 +9 +6 +5 +7 4d4 lightning or 2d4 sylvan flames (17) 14</p><p>Young M 10d12+20 (85) 15 10 15 14 16 15 +10/+12 +12 +9 +7 +10 6d4 lightning or 3d4 sylvan flames (17) 17</p><p>Juvenile M 13d12+26 (110) 17 10 15 14 16 15 +13/+16 +16 +10 +8 +11 8d4 lightning or 4d4 sylvan flames (18) 18</p><p>Young adult L 16d12+48 (152) 19 10 17 16 18 17 +16/+24 +19 +13 +10 +14 10d4 lightning or 5d4 sylvan flames (21) 21</p><p>Adult L 19d12+76 (199) 23 10 19 16 18 17 +19/+29 +24 +15 +11 +15 12d4 lightning or 6d4 sylvan flames (23) 22</p><p>Mature adult H 22d12+110 (253) 27 10 21 18 20 19 +22/+38 +28 +18 +13 +18 14d4 lightning or 7d4 sylvan flames (26) 25</p><p>Old H 25d12+125 (287) 29 10 21 18 20 19 +25/+42 +32 +19 +14 +19 16d4 lightning or 8d4 sylvan flames (27) 27</p><p>Very old H 28d12+168 (350) 31 10 23 20 22 21 +28/+46 +36 +22 +16 +22 18d4 lightning or 9d4 sylvan flames (30) 29</p><p>Ancient H 31d12+186 (387) 33 10 23 20 22 21 +31/+50 +40 +23 +17 +23 20d4 lightning or 10d4 sylvan flames (31) 30</p><p>Wyrm G 34d12+238 (459) 35 10 25 22 24 23 +34/+58 +42 +26 +19 +26 22d4 lightning or 11d4 sylvan flames (34) 33</p><p>Great wyrm G 37d12+296 (536) 37 10 27 22 24 23 +37/+62 +46 +28 +20 +27 24d4 lightning or 12d4 sylvan flames (36) 34</p><p></p><p>Auburn Dragon Abilities by Age</p><p>Age Speed Init AC Special Abilities Caster Level SR</p><p>Wyrmling 40 ft., fly 100 ft. (average) +0 15 (+2 size, +3 natural), touch 12, flat-footed 15 Nature sense, wild shape (1/day) — —</p><p>Very young 40 ft., fly 150 ft. (poor) +0 17 (+1 size, +6 natural), touch 10, flat-footed 17 Woodland stride, wild shape (2/day) — —</p><p>Young 40 ft., fly 150 ft. (poor) +0 19 (+9 natural), touch 10, flat-footed 19 Wild shape (3/day) 1st —</p><p>Juvenile 40 ft., fly 150 ft. (poor) +0 22 (+12 natural), touch 10, flat-footed 22 Wild shape (Large) 3rd —</p><p>Young adult 40 ft., fly 150 ft. (poor) +0 24 (-1 size, +15 natural), touch 9, flat-footed 24 DR 5/magic, wild shape (4/day) 5th 18</p><p>Adult 40 ft., fly 150 ft. (poor) +0 27 (–1 size, +18 natural), touch 9, flat-footed 27 wild shape (Tiny) 7th 20</p><p>Mature Adult 40 ft., fly 150 ft. (poor) +0 29 (–2 size, +21 natural), touch 8, flat-footed 29 DR 10/magic, wild shape (plant) 9th 22</p><p>Old 40 ft., fly 150 ft. (poor) +0 32 (–2 size, +24 natural), touch 8, flat-footed 32 [I]plant growth[/I], Wild shape (5/day) 11th 24</p><p>Very old 40 ft., fly 150 ft. (poor) +0 35 (–2 size, +27 natural), touch 8, flat-footed 35 DR 15/magic, wild shape (Huge) 13th 25</p><p>Ancient 40 ft., fly 200 ft. (clumsy) +0 38 (–2 size, +30 natural), touch 8, flat-footed 38 [I]command plant[/I], Wild shape (elemental 1/day) 15th 27</p><p>Wyrm 40 ft., fly 200 ft. (clumsy) +0 39 (–4 size, +33 natural), touch 6, flat-footed 39 DR 20/magic, wild shape (6/day, elemental 2/day) 17th 28</p><p>Great wyrm 40 ft., fly 200 ft. (clumsy) +0 42 (–4 size, +36 natural), touch 6, flat-footed 42 Wild shape (elemental 3/day, Huge elemental) 19th 30[/FONT][/code]*Can also cast druid spells and those from the Animal and Plant domains as arcane spells.</p><p></p><p><strong>Breath Weapon (Su):</strong> An auburn dragon has two breath weapons, lightning and sylvan flames, as follows:</p><p></p><p> <em>Lightning</em> - The first breath weapon is a line of lightning doing electricity damage.</p><p></p><p> <em>Sylvan Flames</em> - the second breath weapon is a cone of supernatural flame that does nonlethal fire damage equal to half the amount of the lightning breath weapon. All affected creatures must succeed at a Reflex save or the sylvan flames will cling to them. Clinging sylvan flames inflict the same dice of nonlethal fire damage the following round (on the dragon's initiative) and cause the affected creature to glow eerily (as per the spell <em>faerie fire</em>) for 1 minute per point of damage the second round of sylvan flames inflicts.</p><p></p><p><strong>Nature Sense (Ex):</strong> An auburn dragon gains a +2 bonus on Knowledge (nature) and Survival checks. </p><p></p><p><strong>Skills:</strong> Hide, Spellcraft and Survival are considered class skills for auburn dragons.</p><p></p><p><strong>Spell-Like Abilities (Sp):</strong> 1/day—<em>plant growth</em> (old or older), <em>command plant</em> (ancient or older)</p><p></p><p><strong>Wildshape (Su):</strong> An auburn dragon can wildshape like a druid. It cannot wildshape into a creature with more Hit Dice than it has levels in Dragon. The frequency and forms of its wildshaping depend on its age, as follows.</p><p></p><p><em>Wildshape Frequency</em>—1/day (wyrmling or older); 2/day (very young or older); 3/day (young or older); 4/day (young adult or older); 5/day (old or older); 6/day (wyrm or older).</p><p></p><p><em>Wildshape Forms</em>—Small or Medium Animal (wyrmling or older); Large Animal (juvenile or older); Tiny Animal (adult or older); Plant creatures of same sizes as animal (mature adult or older); Huge animal (very old or older);</p><p></p><p><em>Elemental Forms</em>—an ancient auburn dragon can wildshape into a Small, Medium or Large elemental once per day; a wyrm can wildshape into an elemental twice per day; a great wyrm can wildshape into an elemental thrice per day and may also wildshape into a Huge elemental. These elemental forms are in addition to her normal wild shape usage.</p><p></p><p><strong>Woodland Stride (Ex):</strong> A very young or older auburn dragon may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect the dragon.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5271875, member: 57383"] The spellcasting goes up to a 4th level spells, which is pretty good when compared to 1st edition [I][B]Monster Manual[/B][/I] dragons. It's about the same as a Blue or Red if I remember correctly. Thus, I'd go for Bronze Dragon spellcasting. Let's give them a Brass/Black's HD, for the sake of argument. Brass Dragon's spell resistance, say. So how about: A black's AC A blue's speed Average of a brass & bronze's Int A brass or black's size and HD (they're both the same) A brass's spell resistance A bronze spellcasting Putting that together would give: [code][FONT=Courier New]Auburn Dragons by Age Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Atk/Grp Attack Fort Ref Will Breath Weapon (DC) Frightful Presence DC Wyrmling T 4d12+4 (30) 11 10 13 12 14 13 +4/-4 +6 +5 +4 +6 2d4 lightning or 1d4 sylvan flames (13) 13 Very young S 7d12+7 (52) 13 10 13 12 14 13 +7/+4 +9 +6 +5 +7 4d4 lightning or 2d4 sylvan flames (17) 14 Young M 10d12+20 (85) 15 10 15 14 16 15 +10/+12 +12 +9 +7 +10 6d4 lightning or 3d4 sylvan flames (17) 17 Juvenile M 13d12+26 (110) 17 10 15 14 16 15 +13/+16 +16 +10 +8 +11 8d4 lightning or 4d4 sylvan flames (18) 18 Young adult L 16d12+48 (152) 19 10 17 16 18 17 +16/+24 +19 +13 +10 +14 10d4 lightning or 5d4 sylvan flames (21) 21 Adult L 19d12+76 (199) 23 10 19 16 18 17 +19/+29 +24 +15 +11 +15 12d4 lightning or 6d4 sylvan flames (23) 22 Mature adult H 22d12+110 (253) 27 10 21 18 20 19 +22/+38 +28 +18 +13 +18 14d4 lightning or 7d4 sylvan flames (26) 25 Old H 25d12+125 (287) 29 10 21 18 20 19 +25/+42 +32 +19 +14 +19 16d4 lightning or 8d4 sylvan flames (27) 27 Very old H 28d12+168 (350) 31 10 23 20 22 21 +28/+46 +36 +22 +16 +22 18d4 lightning or 9d4 sylvan flames (30) 29 Ancient H 31d12+186 (387) 33 10 23 20 22 21 +31/+50 +40 +23 +17 +23 20d4 lightning or 10d4 sylvan flames (31) 30 Wyrm G 34d12+238 (459) 35 10 25 22 24 23 +34/+58 +42 +26 +19 +26 22d4 lightning or 11d4 sylvan flames (34) 33 Great wyrm G 37d12+296 (536) 37 10 27 22 24 23 +37/+62 +46 +28 +20 +27 24d4 lightning or 12d4 sylvan flames (36) 34 Auburn Dragon Abilities by Age Age Speed Init AC Special Abilities Caster Level SR Wyrmling 40 ft., fly 100 ft. (average) +0 15 (+2 size, +3 natural), touch 12, flat-footed 15 Nature sense, wild shape (1/day) — — Very young 40 ft., fly 150 ft. (poor) +0 17 (+1 size, +6 natural), touch 10, flat-footed 17 Woodland stride, wild shape (2/day) — — Young 40 ft., fly 150 ft. (poor) +0 19 (+9 natural), touch 10, flat-footed 19 Wild shape (3/day) 1st — Juvenile 40 ft., fly 150 ft. (poor) +0 22 (+12 natural), touch 10, flat-footed 22 Wild shape (Large) 3rd — Young adult 40 ft., fly 150 ft. (poor) +0 24 (-1 size, +15 natural), touch 9, flat-footed 24 DR 5/magic, wild shape (4/day) 5th 18 Adult 40 ft., fly 150 ft. (poor) +0 27 (–1 size, +18 natural), touch 9, flat-footed 27 wild shape (Tiny) 7th 20 Mature Adult 40 ft., fly 150 ft. (poor) +0 29 (–2 size, +21 natural), touch 8, flat-footed 29 DR 10/magic, wild shape (plant) 9th 22 Old 40 ft., fly 150 ft. (poor) +0 32 (–2 size, +24 natural), touch 8, flat-footed 32 [I]plant growth[/I], Wild shape (5/day) 11th 24 Very old 40 ft., fly 150 ft. (poor) +0 35 (–2 size, +27 natural), touch 8, flat-footed 35 DR 15/magic, wild shape (Huge) 13th 25 Ancient 40 ft., fly 200 ft. (clumsy) +0 38 (–2 size, +30 natural), touch 8, flat-footed 38 [I]command plant[/I], Wild shape (elemental 1/day) 15th 27 Wyrm 40 ft., fly 200 ft. (clumsy) +0 39 (–4 size, +33 natural), touch 6, flat-footed 39 DR 20/magic, wild shape (6/day, elemental 2/day) 17th 28 Great wyrm 40 ft., fly 200 ft. (clumsy) +0 42 (–4 size, +36 natural), touch 6, flat-footed 42 Wild shape (elemental 3/day, Huge elemental) 19th 30[/FONT][/code]*Can also cast druid spells and those from the Animal and Plant domains as arcane spells. [B]Breath Weapon (Su):[/B] An auburn dragon has two breath weapons, lightning and sylvan flames, as follows: [I]Lightning[/I] - The first breath weapon is a line of lightning doing electricity damage. [I]Sylvan Flames[/I] - the second breath weapon is a cone of supernatural flame that does nonlethal fire damage equal to half the amount of the lightning breath weapon. All affected creatures must succeed at a Reflex save or the sylvan flames will cling to them. Clinging sylvan flames inflict the same dice of nonlethal fire damage the following round (on the dragon's initiative) and cause the affected creature to glow eerily (as per the spell [I]faerie fire[/I]) for 1 minute per point of damage the second round of sylvan flames inflicts. [B]Nature Sense (Ex):[/B] An auburn dragon gains a +2 bonus on Knowledge (nature) and Survival checks. [B]Skills:[/B] Hide, Spellcraft and Survival are considered class skills for auburn dragons. [B]Spell-Like Abilities (Sp):[/B] 1/day—[I]plant growth[/I] (old or older), [I]command plant[/I] (ancient or older) [B]Wildshape (Su):[/B] An auburn dragon can wildshape like a druid. It cannot wildshape into a creature with more Hit Dice than it has levels in Dragon. The frequency and forms of its wildshaping depend on its age, as follows. [I]Wildshape Frequency[/I]—1/day (wyrmling or older); 2/day (very young or older); 3/day (young or older); 4/day (young adult or older); 5/day (old or older); 6/day (wyrm or older). [I]Wildshape Forms[/I]—Small or Medium Animal (wyrmling or older); Large Animal (juvenile or older); Tiny Animal (adult or older); Plant creatures of same sizes as animal (mature adult or older); Huge animal (very old or older); [I]Elemental Forms[/I]—an ancient auburn dragon can wildshape into a Small, Medium or Large elemental once per day; a wyrm can wildshape into an elemental twice per day; a great wyrm can wildshape into an elemental thrice per day and may also wildshape into a Huge elemental. These elemental forms are in addition to her normal wild shape usage. [B]Woodland Stride (Ex):[/B] A very young or older auburn dragon may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect the dragon. [/QUOTE]
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