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Converting True Dragons
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<blockquote data-quote="Cleon" data-source="post: 6507189" data-attributes="member: 57383"><p>Sorry, I got distracted trying to untangle the different types of D&D Mantis People to try to figure out if we're missing any.</p><p></p><p>Updating the <a href="http://www.enworld.org/forum/showthread.php?265785-Converting-True-Dragons&p=6327717&viewfull=1#post6327717" target="_blank"><strong>Dune Dragon Working Draft</strong></a>.</p><p></p><p></p><p></p><p>I wouldn't mention the name "Dune Dragon" in the actual description - aren't the player's are supposed to figure out what it is!</p><p></p><p>How about:</p><p></p><p>A wormlike reptile covered in shell-shaped scales the color of sand, with strikingly blue eyes set in a diamond-shaped head. Its long sinuous body has a forked tail and short, powerful legs well suited for swimming and burrowing. The creature's four feet are strongly clawed and webbed.</p><p></p><p></p><p></p><p>Definitely.</p><p></p><p>We could give it a Crocodile-style "cover bonus on Hide checks while almost entirely submerged"; except the text says they are "completely camouflaged and undetectable" when hidden.</p><p></p><p>That implies they have total concealment (and presumably total cover) when buried, which in turn suggests they have a non-standard sense to determine when their prey or opponent is close enough to attack.</p><p></p><p>They could just use their True Dragon Blindsense, but I'm wondering about giving them Tremorsense with an impressive range as well?</p><p></p><p>e.g.:</p><p></p><p><strong>Tremorsense (Ex):</strong> A dune dragon has 120 foot tremorsense that works through both land and water.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6507189, member: 57383"] Sorry, I got distracted trying to untangle the different types of D&D Mantis People to try to figure out if we're missing any. Updating the [URL="http://www.enworld.org/forum/showthread.php?265785-Converting-True-Dragons&p=6327717&viewfull=1#post6327717"][B]Dune Dragon Working Draft[/B][/URL]. I wouldn't mention the name "Dune Dragon" in the actual description - aren't the player's are supposed to figure out what it is! How about: A wormlike reptile covered in shell-shaped scales the color of sand, with strikingly blue eyes set in a diamond-shaped head. Its long sinuous body has a forked tail and short, powerful legs well suited for swimming and burrowing. The creature's four feet are strongly clawed and webbed. Definitely. We could give it a Crocodile-style "cover bonus on Hide checks while almost entirely submerged"; except the text says they are "completely camouflaged and undetectable" when hidden. That implies they have total concealment (and presumably total cover) when buried, which in turn suggests they have a non-standard sense to determine when their prey or opponent is close enough to attack. They could just use their True Dragon Blindsense, but I'm wondering about giving them Tremorsense with an impressive range as well? e.g.: [B]Tremorsense (Ex):[/B] A dune dragon has 120 foot tremorsense that works through both land and water. [/QUOTE]
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