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<blockquote data-quote="Cleon" data-source="post: 6629401" data-attributes="member: 57383"><p>Sure!</p><p></p><p>We don't have anything to go on from the BECMI original.</p><p></p><p>We could crib from the <em>Monstrous Manual</em> versions of Gold Dragon and Brown Dragon, which are supposedly rough-equivalents of the 2E Mystaran Brown.</p><p></p><p>In 3E, those have:</p><p></p><p><span style="font-size: 15px"><strong>Brown Dragon</strong></span></p><p></p><p><strong><em>Sandstorm </em></strong><strong>(Sp):</strong> Once per day, an adult brown dragon can create a vortex of violently churning sand at a distance up to 80 yards away. All creatures within a 60-foot radius of the center of the sandstorm take 1d6 points of damage each round they remain within the sandstorm. Characters in the swirling sands are blinded and must make a Balance check (DC 15) during each round they move more than 5 feet or fall prone.</p><p></p><p><strong><em>Summon Huge Air Elemental </em></strong><strong>(Sp):</strong> Once per day, an old brown dragon can cast <em>summon nature’s ally VII </em>to summon one Huge air elemental, 1d3 Large air elementals, or 1d4+1 air elementals of smaller size.</p><p></p><p><strong><em>Summon Greater Air Elemental </em></strong><strong>(Sp):</strong> Once per day, an ancient brown dragon can cast <em>summon nature’s ally VIII </em>to summon one greater air elemental, 1d3 Huge air elementals, or 1d4+1 air elementals of smaller size. </p><p></p><p><strong>Other Spell-Like Abilities:</strong> 1/day—<em>create water, disintegrate.</em></p><p></p><p><span style="font-size: 15px"><strong>Gold Dragon</strong></span></p><p><strong><em>Luck Bonus </em>(Sp):</strong> Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon’s hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature in a 10-foot radius per age category of the dragon receives a +1 luck bonus on all saving throws and similar rolls, as for a <em>stone of good luck</em>. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon but ends if the gem is destroyed. This ability is the equivalent of a 2nd-level spell.</p><p></p><p><strong><em>Detect Gems </em>(Sp):</strong> An old or older gold dragon can use this ability three times per day. This is a divination effect similar to a <em>detect magic </em>spell, except that it finds only gems. The dragon can scan a 60-degree arc each round: By concentrating for 1 round it knows if there are any gems within the arc; 2 rounds of concentration reveal the exact number of gems; and 3 rounds reveal their exact location, type, and value. This ability is the equivalent of a 2ndlevel spell.</p><p></p><p><strong>Other Spell-Like Abilities:</strong> 3/day—<em>bless </em>(juvenile or older); 1/day—<em>geas/quest </em>(old or older), <em>sunburst </em>(ancient or older), <em>foresight </em>(great wyrm).</p></blockquote><p></p>
[QUOTE="Cleon, post: 6629401, member: 57383"] Sure! We don't have anything to go on from the BECMI original. We could crib from the [I]Monstrous Manual[/I] versions of Gold Dragon and Brown Dragon, which are supposedly rough-equivalents of the 2E Mystaran Brown. In 3E, those have: [SIZE=4][B]Brown Dragon[/B][/SIZE] [B][I]Sandstorm [/I][/B][B](Sp):[/B] Once per day, an adult brown dragon can create a vortex of violently churning sand at a distance up to 80 yards away. All creatures within a 60-foot radius of the center of the sandstorm take 1d6 points of damage each round they remain within the sandstorm. Characters in the swirling sands are blinded and must make a Balance check (DC 15) during each round they move more than 5 feet or fall prone. [B][I]Summon Huge Air Elemental [/I][/B][B](Sp):[/B] Once per day, an old brown dragon can cast [I]summon nature’s ally VII [/I]to summon one Huge air elemental, 1d3 Large air elementals, or 1d4+1 air elementals of smaller size. [B][I]Summon Greater Air Elemental [/I][/B][B](Sp):[/B] Once per day, an ancient brown dragon can cast [I]summon nature’s ally VIII [/I]to summon one greater air elemental, 1d3 Huge air elementals, or 1d4+1 air elementals of smaller size. [B]Other Spell-Like Abilities:[/B] 1/day—[I]create water, disintegrate.[/I] [SIZE=4][B]Gold Dragon[/B][/SIZE] [B][I]Luck Bonus [/I](Sp):[/B] Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon’s hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature in a 10-foot radius per age category of the dragon receives a +1 luck bonus on all saving throws and similar rolls, as for a [I]stone of good luck[/I]. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon but ends if the gem is destroyed. This ability is the equivalent of a 2nd-level spell. [B][I]Detect Gems [/I](Sp):[/B] An old or older gold dragon can use this ability three times per day. This is a divination effect similar to a [I]detect magic [/I]spell, except that it finds only gems. The dragon can scan a 60-degree arc each round: By concentrating for 1 round it knows if there are any gems within the arc; 2 rounds of concentration reveal the exact number of gems; and 3 rounds reveal their exact location, type, and value. This ability is the equivalent of a 2ndlevel spell. [B]Other Spell-Like Abilities:[/B] 3/day—[I]bless [/I](juvenile or older); 1/day—[I]geas/quest [/I](old or older), [I]sunburst [/I](ancient or older), [I]foresight [/I](great wyrm). [/QUOTE]
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