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Convince me that the Ranger is a necessary Class.
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<blockquote data-quote="Not a Decepticon" data-source="post: 9358802" data-attributes="member: 7020527"><p>I will start from last point - I have never said I support homogenized ASI as a solution. I think it's better than hard-wired ones, but I much prefer the way Tales of the Valiant did it - just increase number of points in point buy and allow it to go up to 18 in a single stat, keep ASI for character advancement.</p><p></p><p>Second, what you call human nature I call being incentivized by the way the game is desgined and the math in it determines your character. The matter of fact in 3.5 was that in order to be as effective as an "optimal" race+class combination, you needed to optimize so much more BECAUSE of how all these +1 and -1 would add up. Not to mention that if you were using point buy, then racial -2 to a highest stat would translate to A LOT of wasted points in character creation just to be mediocre, and that did sent clear message that you are stupid for doing so. Seriously, just realizing how you had to sacrifice in other areas just to get that INT to 18, only to see it drop six points when racial -2 turn it into 18 would sting, made you realize how many areas you could improve with these points. It required you to go to ridiculous lengths to compensate for that loss, thus increasing optimization.</p><p></p><p>I do not respect anyone who needs to dismiss ways other people play to claim his point is "voice of the majority", tbh. </p><p></p><p>And no, classes do not feel the same, especially without the multiclass. The fact Paladin has smites or auras makes it play differently from a Fighter. Ranger is far less squishy than a Rogue. These things add up. Races don't have enough going for them for that. </p><p></p><p>If ASI don't matter, as you claim, then it's even more of a reason to remove them. They only make everything feel the same and boring. You keep saying they make race more distinct but provide no evidence, while I explained why every other racial feature does it better.</p><p></p><p>I will not honor trying to apply real-life logic to a made up game that DOESN'T OPERATE BY THE REAL LFIE LOGIC with a response.</p><p></p><p></p><p></p><p>I start at level 2.</p><p></p><p></p><p>Do you have any data or is it just something you believe in?</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9358802, member: 7020527"] I will start from last point - I have never said I support homogenized ASI as a solution. I think it's better than hard-wired ones, but I much prefer the way Tales of the Valiant did it - just increase number of points in point buy and allow it to go up to 18 in a single stat, keep ASI for character advancement. Second, what you call human nature I call being incentivized by the way the game is desgined and the math in it determines your character. The matter of fact in 3.5 was that in order to be as effective as an "optimal" race+class combination, you needed to optimize so much more BECAUSE of how all these +1 and -1 would add up. Not to mention that if you were using point buy, then racial -2 to a highest stat would translate to A LOT of wasted points in character creation just to be mediocre, and that did sent clear message that you are stupid for doing so. Seriously, just realizing how you had to sacrifice in other areas just to get that INT to 18, only to see it drop six points when racial -2 turn it into 18 would sting, made you realize how many areas you could improve with these points. It required you to go to ridiculous lengths to compensate for that loss, thus increasing optimization. I do not respect anyone who needs to dismiss ways other people play to claim his point is "voice of the majority", tbh. And no, classes do not feel the same, especially without the multiclass. The fact Paladin has smites or auras makes it play differently from a Fighter. Ranger is far less squishy than a Rogue. These things add up. Races don't have enough going for them for that. If ASI don't matter, as you claim, then it's even more of a reason to remove them. They only make everything feel the same and boring. You keep saying they make race more distinct but provide no evidence, while I explained why every other racial feature does it better. I will not honor trying to apply real-life logic to a made up game that DOESN'T OPERATE BY THE REAL LFIE LOGIC with a response. I start at level 2. Do you have any data or is it just something you believe in? [/QUOTE]
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