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Convince me that the Ranger is a necessary Class.
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<blockquote data-quote="Maxperson" data-source="post: 9360686" data-attributes="member: 23751"><p>Going with the chart that [USER=7037866]@ezo[/USER] provided, if your normal sized PC with an 18 strength can life 600 pounds picks up a hammer and swings it. And my normal sized 18 strength goliath who can pick up 1080 pounds and lift it picks up a hammer and swings it. my goliath is going to hit whatever he swings it at a whole lot harder and do a whole lot more damage than your PC. If a PC is almost twice as strong as another one and they hit with the same strength, something is broken.</p><p></p><p>If the strength score isn't at the proper number to represent that increase, there is a disconnect and the race is contradictory on its face.</p><p></p><p>This is objectively false. It's also good for roleplayers who like to roleplay stats that are more varied and uncontrolled. And it's also good for players in the middle who just like random rolls. It's probably good for some other categories of players as well, but just being able to come up with two proves your claim to be incorrect.</p><p></p><p>That's one way for folks who don't mind PCs being moved in yet another direction towards homogenization. Every PC starting with a 15 in their prime stat isn't very interesting.</p><p></p><p>Look at the point buy chart and show me how I can buy a 3 for a stat. Then show me how I can buy a stat over 15. Point buy and arrays lose because they don't have the full 3-18 spread for every stat. They are far more limited than rolling and produce far less interesting combinations.</p><p></p><p>If someone has 3 15's with point buy, the other 3 stats MUST be 8. Every.....................single..................character..............with 3 15's will also have 3 8's. All of them. Yay for variety!!! </p><p></p><p>It's not about good or bad. It's about a more realistic spread and more variety in PCs. I'm not at all a power gamer, but I will walk out of any game that doesn't allow me to roll. It's a deal breaker for me.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9360686, member: 23751"] Going with the chart that [USER=7037866]@ezo[/USER] provided, if your normal sized PC with an 18 strength can life 600 pounds picks up a hammer and swings it. And my normal sized 18 strength goliath who can pick up 1080 pounds and lift it picks up a hammer and swings it. my goliath is going to hit whatever he swings it at a whole lot harder and do a whole lot more damage than your PC. If a PC is almost twice as strong as another one and they hit with the same strength, something is broken. If the strength score isn't at the proper number to represent that increase, there is a disconnect and the race is contradictory on its face. This is objectively false. It's also good for roleplayers who like to roleplay stats that are more varied and uncontrolled. And it's also good for players in the middle who just like random rolls. It's probably good for some other categories of players as well, but just being able to come up with two proves your claim to be incorrect. That's one way for folks who don't mind PCs being moved in yet another direction towards homogenization. Every PC starting with a 15 in their prime stat isn't very interesting. Look at the point buy chart and show me how I can buy a 3 for a stat. Then show me how I can buy a stat over 15. Point buy and arrays lose because they don't have the full 3-18 spread for every stat. They are far more limited than rolling and produce far less interesting combinations. If someone has 3 15's with point buy, the other 3 stats MUST be 8. Every.....................single..................character..............with 3 15's will also have 3 8's. All of them. Yay for variety!!! It's not about good or bad. It's about a more realistic spread and more variety in PCs. I'm not at all a power gamer, but I will walk out of any game that doesn't allow me to roll. It's a deal breaker for me. [/QUOTE]
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