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Convince me to keep reading Princes of the Apocalypse (*significant* spoilers. Also my players keep out)
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<blockquote data-quote="Jester David" data-source="post: 6580783" data-attributes="member: 37579"><p>Your first point is a little like Cabot Cove Syndrome. While the protagonist of Murder She Wrote was living in the small, sleepy costal villiage, the homocide rate was a hundred times higher than the national average making it the most dangerous place to live in America (if not the world).</p><p>Just like how crazy stuff always happens in Sunnydale, Smallville, Haven, etc (or wherever the protagonists happen to be).</p><p></p><p>The second point is a simmilar convention. Heroes never call for help. The Arrow never calls the Flash when he needs to get out if the city fast, and Captain America doesn't put in a call to Iron Man or Thor. Running to the city for help just isn't something heroes do.</p><p></p><p>Neither of these complaints are unique to the D&D modules. The first Pathfinder AP has the sleepy town of Sandpoint repeatedly struck by huge problems. And the PCs cloud easily pass the buck to the 2-3 high level NPCs in the region or run to Magnimar for help. </p><p>But then their story is over...</p></blockquote><p></p>
[QUOTE="Jester David, post: 6580783, member: 37579"] Your first point is a little like Cabot Cove Syndrome. While the protagonist of Murder She Wrote was living in the small, sleepy costal villiage, the homocide rate was a hundred times higher than the national average making it the most dangerous place to live in America (if not the world). Just like how crazy stuff always happens in Sunnydale, Smallville, Haven, etc (or wherever the protagonists happen to be). The second point is a simmilar convention. Heroes never call for help. The Arrow never calls the Flash when he needs to get out if the city fast, and Captain America doesn't put in a call to Iron Man or Thor. Running to the city for help just isn't something heroes do. Neither of these complaints are unique to the D&D modules. The first Pathfinder AP has the sleepy town of Sandpoint repeatedly struck by huge problems. And the PCs cloud easily pass the buck to the 2-3 high level NPCs in the region or run to Magnimar for help. But then their story is over... [/QUOTE]
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Convince me to keep reading Princes of the Apocalypse (*significant* spoilers. Also my players keep out)
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