Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Convince me to keep reading Princes of the Apocalypse (*significant* spoilers. Also my players keep out)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6582276" data-attributes="member: 5834"><p>I'll give you the bunyip.</p><p></p><p>The asylum tied directly into the story. You had to go to the asylum to figure out what was going on with the serial killer. It was a major clue in the second module.</p><p></p><p>The first module definitely tied into the story. That is why you revisit the same hidden temple in module five. The finding of the underground temple in the first module was of vital importance. The clues in the goblin lair seemed unrelated at first, but were subtle clues to be recalled later on. I consider it similar to a writer having antagonist deal with a seemingly unrelated problem that eventually ties into the plot later. The first module set the plate for the rest of it. There were key parts of it that tied in like the runewell and the sihedron amulet that played parts later on. </p><p></p><p></p><p></p><p></p><p></p><p>I agree.</p><p></p><p>The original <em>Temple of Elemental Evil</em> was huge fun as well. I'm still hoping at some point they take some of their classic modules and update them for 5E without changing much at all. D&D has a ton of classic modules that if updated would sell. I never understood why WotC didn't hire a guy whose sole job was to update modules to 5E (or whatever new edition) for re-release. I'd love to run <em>Against the Giants</em> or <em>Lost Caverns of Tsojcanth</em> for 5E. I'd pay for updated versions of classic modules.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6582276, member: 5834"] I'll give you the bunyip. The asylum tied directly into the story. You had to go to the asylum to figure out what was going on with the serial killer. It was a major clue in the second module. The first module definitely tied into the story. That is why you revisit the same hidden temple in module five. The finding of the underground temple in the first module was of vital importance. The clues in the goblin lair seemed unrelated at first, but were subtle clues to be recalled later on. I consider it similar to a writer having antagonist deal with a seemingly unrelated problem that eventually ties into the plot later. The first module set the plate for the rest of it. There were key parts of it that tied in like the runewell and the sihedron amulet that played parts later on. I agree. The original [I]Temple of Elemental Evil[/I] was huge fun as well. I'm still hoping at some point they take some of their classic modules and update them for 5E without changing much at all. D&D has a ton of classic modules that if updated would sell. I never understood why WotC didn't hire a guy whose sole job was to update modules to 5E (or whatever new edition) for re-release. I'd love to run [I]Against the Giants[/I] or [I]Lost Caverns of Tsojcanth[/I] for 5E. I'd pay for updated versions of classic modules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Convince me to keep reading Princes of the Apocalypse (*significant* spoilers. Also my players keep out)
Top