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<blockquote data-quote="Umbran" data-source="post: 6562117" data-attributes="member: 177"><p>As others have said, you can check out the 5e Basic rules for free. </p><p></p><p>What does 5e offer that...</p><p></p><p>...Shadowrun doesn't? </p><ul> <li data-xf-list-type="ul">A game that is fundamentally simple! I run a 5th Edition Shadowrun game, and I like it. But it is a pretty rules heavy, fiddly-bit system, even with the 5th edition improvements.</li> <li data-xf-list-type="ul">A game that you can do well enough at adventure design yourself to not worry about content. Shadowrun's current adventure support isn't really any better than D&D's, and Shadowrun needs that support much more, IMHO.</li> <li data-xf-list-type="ul">A game most folk know about and are probably willing to try. Shadowrun is kinda niche, and its previous incarnations caused enough problems to narrow that niche. 5e is a well-accepted game for which finding players will be a much smaller problem.</li> <li data-xf-list-type="ul">A game where you can throw a bunch of stuff at the PCs, without so much worry about killing them off. Shadowrun combat is *deadly*, and the system makes no attempt to help the GM create challenges in a controlled manner. Shadowrun has the tendency of having characters avoiding the thing they are designed to do, which is a bit silly. </li> </ul><p></p><p></p><p>...new edition of Paranoia doesn't?</p><ul> <li data-xf-list-type="ul">A game mechanically suited for a campaign! Paranoia is fun, but it isn't great for prolonged use, mechanically speaking.</li> <li data-xf-list-type="ul">A game that's not a one-trick pony. Paranoia is focused comedy and shtick, which is fun, but gets kinda tired for prolonged use.</li> </ul><p></p><p></p><p>...a new copy of Pathfinder doesn't?</p><ul> <li data-xf-list-type="ul">A new game! A new copy of Pathfinder's rules gives you content you already have, and are very familiar with. For you, a new copy is merely reinvestment in infrastructure.</li> </ul></blockquote><p></p>
[QUOTE="Umbran, post: 6562117, member: 177"] As others have said, you can check out the 5e Basic rules for free. What does 5e offer that... ...Shadowrun doesn't? [LIST] [*]A game that is fundamentally simple! I run a 5th Edition Shadowrun game, and I like it. But it is a pretty rules heavy, fiddly-bit system, even with the 5th edition improvements. [*]A game that you can do well enough at adventure design yourself to not worry about content. Shadowrun's current adventure support isn't really any better than D&D's, and Shadowrun needs that support much more, IMHO. [*]A game most folk know about and are probably willing to try. Shadowrun is kinda niche, and its previous incarnations caused enough problems to narrow that niche. 5e is a well-accepted game for which finding players will be a much smaller problem. [*]A game where you can throw a bunch of stuff at the PCs, without so much worry about killing them off. Shadowrun combat is *deadly*, and the system makes no attempt to help the GM create challenges in a controlled manner. Shadowrun has the tendency of having characters avoiding the thing they are designed to do, which is a bit silly. [/LIST] ...new edition of Paranoia doesn't? [LIST] [*]A game mechanically suited for a campaign! Paranoia is fun, but it isn't great for prolonged use, mechanically speaking. [*]A game that's not a one-trick pony. Paranoia is focused comedy and shtick, which is fun, but gets kinda tired for prolonged use. [/LIST] ...a new copy of Pathfinder doesn't? [LIST] [*]A new game! A new copy of Pathfinder's rules gives you content you already have, and are very familiar with. For you, a new copy is merely reinvestment in infrastructure. [/LIST] [/QUOTE]
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