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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6562135" data-attributes="member: 31506"><p>It's worth noting that for Paizo, they can afford to use the box/rulebook as a loss leader because adventures/splats are their main product. For WOTC, the core books are their focus, so if they aren't making money on those, they aren't making money.</p><p></p><p>For me, 5th edition is an evolution of 3rd, without all the minutia and bloat. I won't ever have to spend 20 minutes reconfiguring every combatant's stats due to a mass greater dispel magic which strips off a horde of buffs. I don't need to keep track of a spreadsheet's worth of bonuses. Casters are reigned in somewhat. There's no full attack nonsense, so combats are less static slugfests or rocket tag of leap attack/pounce. It totally lacks the granularity of 3rd edition. However I find myself just not caring about that as I get older and just want to play. I was going through a PF beastiary and saw there was a player race plant guy with the Delicious trait, which gave a penalty to escape the grapple of a creature with a bite attack whose bite attack ALSO had the grab trait. If this level of fiddlyness makes you sigh and say "Really? WHO is going to remember that?!" then 5E might be right for you. </p><p></p><p>FWIW, I run Pathfinder/3rd edition adventures in 5E and they work well. We're currently playing through a Carrion Crown/Age of Worms mashup in our 5E Golarion game, and even converting, I find the prep less and ease of play better than 3E.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6562135, member: 31506"] It's worth noting that for Paizo, they can afford to use the box/rulebook as a loss leader because adventures/splats are their main product. For WOTC, the core books are their focus, so if they aren't making money on those, they aren't making money. For me, 5th edition is an evolution of 3rd, without all the minutia and bloat. I won't ever have to spend 20 minutes reconfiguring every combatant's stats due to a mass greater dispel magic which strips off a horde of buffs. I don't need to keep track of a spreadsheet's worth of bonuses. Casters are reigned in somewhat. There's no full attack nonsense, so combats are less static slugfests or rocket tag of leap attack/pounce. It totally lacks the granularity of 3rd edition. However I find myself just not caring about that as I get older and just want to play. I was going through a PF beastiary and saw there was a player race plant guy with the Delicious trait, which gave a penalty to escape the grapple of a creature with a bite attack whose bite attack ALSO had the grab trait. If this level of fiddlyness makes you sigh and say "Really? WHO is going to remember that?!" then 5E might be right for you. FWIW, I run Pathfinder/3rd edition adventures in 5E and they work well. We're currently playing through a Carrion Crown/Age of Worms mashup in our 5E Golarion game, and even converting, I find the prep less and ease of play better than 3E. [/QUOTE]
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