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<blockquote data-quote="DaveDash" data-source="post: 6562593" data-attributes="member: 6786202"><p>Some of the things I really like about 5e vs pf:</p><ul> <li data-xf-list-type="ul">Combat speed. I like tactics and crunch, but I love how fluid 5e combat is even more.</li> <li data-xf-list-type="ul">The new spell slot system - less but more powerful spells. Concentration mechanics. Scaling cantrips and scaling spells.</li> <li data-xf-list-type="ul">The game is still balanced at higher levels.</li> <li data-xf-list-type="ul">Class balance and flavour. This is the first edition ever where I could happily play most of the classes.</li> <li data-xf-list-type="ul">Backgrounds.</li> </ul><p></p><p>Some of the things I miss from 3e/pf vs 5e:</p><ul> <li data-xf-list-type="ul">DM crunch. There is very little crunch in the 5e DMG. It's more of a "DIY" edition. Hardly any traps, no random encounter tables, things like that. I find as a DM, 5e is more work than 3e actually preparing stuff, but less work running stuff.</li> <li data-xf-list-type="ul">The way the combat system works makes for good player vs monster combat, but it gets fiddly trying to create enemy combat NPCs, especially spellcaster NPCs. </li> <li data-xf-list-type="ul">Slower release schedule. I like buying books, even if I never use them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul">A lot of the rules are abstract and can be confusing. Many require the DM to step in and make a call. I'm getting used to it now, but coming from 3e where we did everything by the book, it took quite a bit of adjusting. You can't run the game RAW so for me, and for me personally, that's a negative. </li> </ul><p></p><p>Pathfinder is definitely more of a "Game" in terms of Role Playing Game. Lots of mechanics, and the "Game" of building your characters, monsters, NPCs etc is a huge game in itself. 5e does away with that and it learns more towards the "Role Playing" part of "Role Playing Game". More DM adjudication, more story focus, etc.</p><p></p><p>All in all though, I find 5e more fun than 3e. I don't think I could ever go back.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6562593, member: 6786202"] Some of the things I really like about 5e vs pf: [LIST] [*]Combat speed. I like tactics and crunch, but I love how fluid 5e combat is even more. [*]The new spell slot system - less but more powerful spells. Concentration mechanics. Scaling cantrips and scaling spells. [*]The game is still balanced at higher levels. [*]Class balance and flavour. This is the first edition ever where I could happily play most of the classes. [*]Backgrounds. [/LIST] Some of the things I miss from 3e/pf vs 5e: [LIST] [*]DM crunch. There is very little crunch in the 5e DMG. It's more of a "DIY" edition. Hardly any traps, no random encounter tables, things like that. I find as a DM, 5e is more work than 3e actually preparing stuff, but less work running stuff. [*]The way the combat system works makes for good player vs monster combat, but it gets fiddly trying to create enemy combat NPCs, especially spellcaster NPCs. [*]Slower release schedule. I like buying books, even if I never use them. :) [*]A lot of the rules are abstract and can be confusing. Many require the DM to step in and make a call. I'm getting used to it now, but coming from 3e where we did everything by the book, it took quite a bit of adjusting. You can't run the game RAW so for me, and for me personally, that's a negative. [/LIST] Pathfinder is definitely more of a "Game" in terms of Role Playing Game. Lots of mechanics, and the "Game" of building your characters, monsters, NPCs etc is a huge game in itself. 5e does away with that and it learns more towards the "Role Playing" part of "Role Playing Game". More DM adjudication, more story focus, etc. All in all though, I find 5e more fun than 3e. I don't think I could ever go back. [/QUOTE]
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