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<blockquote data-quote="SilverSnake" data-source="post: 6562608" data-attributes="member: 78267"><p>I love the new books. I find the PHB especially well laid out. The organization of the information in it actually makes sense to me, and it's easy to find what I want. I haven't seen that in a rule book in.... I can't recall ever! For use from a DM perspective, being able to get what I need quickly is so helpful at the table! I haven't even had to tab it up yet. </p><p></p><p>On the box: It was better production quality than I expected, although I guess I wasn't expecting much. The basic rules are perfect for passing around the table to my players who don't have the books, so I can keep my PHB all for my greedy self. I prefer to run my homebrew campaigns, I'm a lazy DM who hates prep, including reading a module ahead of time. The campaign that came in the box seems to be made just for me. The sandbox nature made it easy for the players to drive the story. There was a fair bit of page flipping between the sections that I normally find, but it wasn't as bad as a lot of modules. It was mostly between "where we are" and "the monsters section." I thought it was well worth the money, although I did buy it before the MM and DMG were available, and before I bought the PHB. I liked the rules well enough from the starter that I could justify buying the books.</p></blockquote><p></p>
[QUOTE="SilverSnake, post: 6562608, member: 78267"] I love the new books. I find the PHB especially well laid out. The organization of the information in it actually makes sense to me, and it's easy to find what I want. I haven't seen that in a rule book in.... I can't recall ever! For use from a DM perspective, being able to get what I need quickly is so helpful at the table! I haven't even had to tab it up yet. On the box: It was better production quality than I expected, although I guess I wasn't expecting much. The basic rules are perfect for passing around the table to my players who don't have the books, so I can keep my PHB all for my greedy self. I prefer to run my homebrew campaigns, I'm a lazy DM who hates prep, including reading a module ahead of time. The campaign that came in the box seems to be made just for me. The sandbox nature made it easy for the players to drive the story. There was a fair bit of page flipping between the sections that I normally find, but it wasn't as bad as a lot of modules. It was mostly between "where we are" and "the monsters section." I thought it was well worth the money, although I did buy it before the MM and DMG were available, and before I bought the PHB. I liked the rules well enough from the starter that I could justify buying the books. [/QUOTE]
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