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<blockquote data-quote="Wicht" data-source="post: 6571700" data-attributes="member: 221"><p>I don't actually know that you are right about this - some things come quickly, some come slowly; polishing can make things shine, it can also add complexity. It really depends on the designer, I would think. I know for myself, some of my best ideas came as a sudden insight; generally the ideas I have to labor over are never quite as good as the ones which just came to me. YMMV.</p><p></p><p>But regardless of whether you are right or wrong, it is still irrelevant to my actual enjoyment to reading the material. I have never, not once that I can think of, read a particular rule and wondered how long it took the designers to come up with that rule or mechanism. Perhaps you do, and if so, kudos to you. But its not a factor in my game buying, ever.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6571700, member: 221"] I don't actually know that you are right about this - some things come quickly, some come slowly; polishing can make things shine, it can also add complexity. It really depends on the designer, I would think. I know for myself, some of my best ideas came as a sudden insight; generally the ideas I have to labor over are never quite as good as the ones which just came to me. YMMV. But regardless of whether you are right or wrong, it is still irrelevant to my actual enjoyment to reading the material. I have never, not once that I can think of, read a particular rule and wondered how long it took the designers to come up with that rule or mechanism. Perhaps you do, and if so, kudos to you. But its not a factor in my game buying, ever. [/QUOTE]
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