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Convince me we're doing the Warlock wrong
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<blockquote data-quote="Herobizkit" data-source="post: 6599557" data-attributes="member: 36150"><p>If people HAD both things, there wouldn't be posts like this one.</p><p></p><p>That's true. Perhaps the OP chose the class expecting to be a spell-slinger and was disappointed in what he got. Thing is, every pre-spec caster has at least one ranged attack Cantrip; where other casters advance to more powerful spells, the Warlock stays low-key in his magical ability in exchange for some permanent/always-on abilities (some of which are _also_ spells).</p><p></p><p>I compare this argument to what I've experienced with pre-4e Bards. People who used to roll Bards and say "their spells/melee are far below that of other classes" and I'd say "Well, yeah, they're not specialists." Full casters ARE specialists, in that magic is their main jam. Warlocks just... aren't. But they offer other abilities in lieu of a full spell progression and offer a degree of customization that is greater than "just spells/attack power". </p><p></p><p>If you're concerned with being short-changed in abilities, flavour really isn't what you're building for. Seems only we role-players "get" that. You can build a character for both flavour and abilities, but one is going to take precedent... or you're playing a Bard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If I had to guess, probably because casters were still overpowering fighter abilities (Remember CoD from 3e?).</p><p></p><p>And of course, the Warlock and Sorcerer are both Strikers in 4e, but the Sorcerer was just plain more damaging than the vanilla Warlock. But then they gave Warlock the Hexblade with and a slew of different flavours. Sorcerers just... shoot blasty spells. </p><p></p><p>Except now, Sorcerers can mould what few spells they can cast via spell points and Warlocks... well... they're still nifty. But people who say that Hexblades aren't as good as Fighters and that Tome magic Warlocks aren't as good as Wizards... perhaps those players should be playing Fighters and Wizards and leave Warlocks alone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Herobizkit, post: 6599557, member: 36150"] If people HAD both things, there wouldn't be posts like this one. That's true. Perhaps the OP chose the class expecting to be a spell-slinger and was disappointed in what he got. Thing is, every pre-spec caster has at least one ranged attack Cantrip; where other casters advance to more powerful spells, the Warlock stays low-key in his magical ability in exchange for some permanent/always-on abilities (some of which are _also_ spells). I compare this argument to what I've experienced with pre-4e Bards. People who used to roll Bards and say "their spells/melee are far below that of other classes" and I'd say "Well, yeah, they're not specialists." Full casters ARE specialists, in that magic is their main jam. Warlocks just... aren't. But they offer other abilities in lieu of a full spell progression and offer a degree of customization that is greater than "just spells/attack power". If you're concerned with being short-changed in abilities, flavour really isn't what you're building for. Seems only we role-players "get" that. You can build a character for both flavour and abilities, but one is going to take precedent... or you're playing a Bard. ;) If I had to guess, probably because casters were still overpowering fighter abilities (Remember CoD from 3e?). And of course, the Warlock and Sorcerer are both Strikers in 4e, but the Sorcerer was just plain more damaging than the vanilla Warlock. But then they gave Warlock the Hexblade with and a slew of different flavours. Sorcerers just... shoot blasty spells. Except now, Sorcerers can mould what few spells they can cast via spell points and Warlocks... well... they're still nifty. But people who say that Hexblades aren't as good as Fighters and that Tome magic Warlocks aren't as good as Wizards... perhaps those players should be playing Fighters and Wizards and leave Warlocks alone. :D [/QUOTE]
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