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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Fifth Element" data-source="post: 5962783" data-attributes="member: 48135"><p>He could believe it because, as many people have mentioned, they're not just looking at the game per se, but how it was played at their tables. They're looking not just at the rules, but how they changed the rules for their own purposes. As I said, they can perceive the difference differently because of that, but you need more than just your perceptions to support a claim that one edition of D&D should be largely ignored in favour of the others when designing 5E.</p><p></p><p>Who knows? Maybe the person in question used Skills & Powers in 2E, then went to 3E, and as such minimized the apparent difference, but then never used the Tome of Battle in 3E, and so sees fighters with daily powers in 4E as some big new thing.</p><p></p><p></p><p>Indeed, as I mentioned above (in reverse). Someone mentioned that 3E isn't that different from 2E if you include skills & powers. But it you want to bring that into the discussion, then you also have fighters with daily powers in 3E. So it closes the gap both between 2E and 3E, and between 3E and 4E, which is hardly surprising. Editions develop over time and ideas from later development in one edition are often carried over into the next.</p><p></p><p></p><p>And I honestly find 3E a much bigger jump from the previous edition than 4E. That by itself is presumably enough to defeat the idea that 4E is "clearly" the most different, and as such it should be largely ignored when designing 5E.</p></blockquote><p></p>
[QUOTE="Fifth Element, post: 5962783, member: 48135"] He could believe it because, as many people have mentioned, they're not just looking at the game per se, but how it was played at their tables. They're looking not just at the rules, but how they changed the rules for their own purposes. As I said, they can perceive the difference differently because of that, but you need more than just your perceptions to support a claim that one edition of D&D should be largely ignored in favour of the others when designing 5E. Who knows? Maybe the person in question used Skills & Powers in 2E, then went to 3E, and as such minimized the apparent difference, but then never used the Tome of Battle in 3E, and so sees fighters with daily powers in 4E as some big new thing. Indeed, as I mentioned above (in reverse). Someone mentioned that 3E isn't that different from 2E if you include skills & powers. But it you want to bring that into the discussion, then you also have fighters with daily powers in 3E. So it closes the gap both between 2E and 3E, and between 3E and 4E, which is hardly surprising. Editions develop over time and ideas from later development in one edition are often carried over into the next. And I honestly find 3E a much bigger jump from the previous edition than 4E. That by itself is presumably enough to defeat the idea that 4E is "clearly" the most different, and as such it should be largely ignored when designing 5E. [/QUOTE]
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